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[Prog] Make Bitmaps Internal Program Redone...TfAv1228 :)

Posted: Fri Jul 29, 2005 12:04 am
by looknbarrel
Alright first of all i did not make this program, it was made by TfAv1228 but he told me to post it cause he was tired and needed sleep

This redone program looks less ghetto than the old one and has a list of the bitmaps to make internal. It's pretty easy to use but i will wright a tutorial later just incase. It has 2 methods just as before (proper and non-proper) and you can select different reflexives for the bitmap to make internal. Non proper way is fast but proper way is long but not as long as before


For this to work with H2MC 2.0 you have to rename the .exe file to BitmapAdder and place it inside C:Program Files\H2MC 2.0\Additional\Bitmap Adder

Tutorial:1.) Open up halo 2 map

2.) Then select bitmap from the list and click it

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

5.) Then click Internalize Bitmap

6.) A progress bar will show
Proper way time=idk
Non Proper time=about 20 seconds

7.) After it is done you need to inject the bitmap into the added raw data space

Posted: Fri Jul 29, 2005 12:05 am
by EvilMidget
leet :wink:

I love these progs your pumping out.

Posted: Fri Jul 29, 2005 12:47 am
by Santa_Is_Innocent
OMG THANKYOU, no longer shall i have to make a list of offsets to internalize :P

um. wheres the DL O_O

Posted: Fri Jul 29, 2005 12:55 am
by CowFromMars
Cool.... maybe posting a link would help too.... ;)

Posted: Fri Jul 29, 2005 3:26 am
by dec1234
WOW im gonna die if i dont get this program WERES the download !!!

Posted: Fri Jul 29, 2005 4:34 am
by uralllame
I think you need some sleep aswell, you kind of missed something. Or are you just being cruel showing us this great program and not letting us get our mitts on it?

Posted: Fri Jul 29, 2005 5:09 am
by TfAv1228
here

Posted: Fri Jul 29, 2005 5:34 am
by Santa_Is_Innocent
TfAv1228 wrote:here
PARTY TIME!

Posted: Fri Jul 29, 2005 7:29 am
by eVDoorMan
OHH SHIT, I think i just pissed my pants, this has got to be the best program you have made.

great job dude

Posted: Fri Jul 29, 2005 9:21 am
by uralllame
Any chance of you writing a tutorial?

Posted: Fri Jul 29, 2005 9:39 am
by looknbarrel
Sorry guys i did need some sleep myself i guess, download is up now and heres a quick tutorial.

1.) Open up halo 2 map

2.) Then select bitmap from the list and click it

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

5.) Then click Internalize Bitmap

6.) A progress bar will show
Proper way time=idk
Non Proper time=about 20 seconds

7.) After it is done you need to inject the bitmap into the added raw data space

Posted: Fri Jul 29, 2005 9:49 am
by Advanc3d_T3ch
What does a bitmap do? Fix encryption?

Posted: Fri Jul 29, 2005 10:05 am
by uralllame
looknbarrel wrote:Sorry guys i did need some sleep myself i guess, download is up now and heres a quick tutorial.

1.) Open up halo 2 map

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

7.) After it is done you need to inject the bitmap into the added raw data space
What's the difference (I didn't use the old one)?
If we have something like Banshee plate (with 2 reflexives), do we have to do both?
Do we need to use any specific program for this?

Thanks.

Posted: Fri Jul 29, 2005 10:15 am
by looknbarrel
uralllame2 wrote:
looknbarrel wrote:Sorry guys i did need some sleep myself i guess, download is up now and heres a quick tutorial.

1.) Open up halo 2 map

3.) Select a method to use

4.) Select bitmaps reflexive to make internal

7.) After it is done you need to inject the bitmap into the added raw data space
What's the difference (I didn't use the old one)?
If we have something like Banshee plate (with 2 reflexives), do we have to do both?
Do we need to use any specific program for this?

Thanks.
Thats up to you. The older program only made bitmaps with more than one reflexive first reflexive internal but i asked TfA to make it so you can select which one to make internal. Need a special program for what? To inject the bitmap into the added raw data space? If so then just use dothalo or any other halo 2 modding program with bitmap support(i like dothalo for bitmaps)

Posted: Fri Jul 29, 2005 10:59 pm
by TfAv1228
Advanc3d_T3ch wrote:What does a bitmap do? Fix encryption?
:shock:

Posted: Fri Jul 29, 2005 11:31 pm
by XD
Advanc3d_T3ch wrote:What does a bitmap do? Fix encryption?
Yes, you're very advanced at technology.... yet you do not know what a bitmap is. Right.

Posted: Fri Jul 29, 2005 11:35 pm
by Zigen
XD wrote:
Advanc3d_T3ch wrote:What does a bitmap do? Fix encryption?
Yes, you're very advanced at technology.... yet you do not know what a bitmap is. Right.
a bitmap does nothing. Period

Posted: Sat Jul 30, 2005 12:35 am
by Kirk
Add a prefix in 24 hours or deletion.

Posted: Sat Jul 30, 2005 12:47 am
by pixeldotz
is there any chance of getting like a queue manager added to this? that way we can do internalizing batch?

also, do you have to inject the bitmap right after internalizing something? cause i keep getting CANNOT READ BEYOND THE END OF STREAM errors. with ch2r, and with serenity while trying to make a patch after internalizing.

Posted: Sat Jul 30, 2005 8:14 am
by looknbarrel
pixeldotz wrote:is there any chance of getting like a queue manager added to this? that way we can do internalizing batch?

also, do you have to inject the bitmap right after internalizing something? cause i keep getting CANNOT READ BEYOND THE END OF STREAM errors. with ch2r, and with serenity while trying to make a patch after internalizing.
1.) No because when space is added to the map it has to reread the map because data was changed so it shuts down just like glitchys chunk adder

2.) Yes you do you should read the tutorial i wrote
:wink: