Prog:Reflexive Chunk ADDER V.5.2 FIXED* TUT*

Utilities designed primarily for the xbox version of Halo 2.
glitchyguardian




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Prog:Reflexive Chunk ADDER V.5.2 FIXED* TUT*

Post by glitchyguardian »

SUBSCRIPT OUT OF RANGE FIXED

That
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fixed.zip
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UpdateProgram.JPG
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Tutorial2.zip
This tututrial includes how to addstuff to the Plugin
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Last edited by glitchyguardian on Mon Jul 25, 2005 7:38 am, edited 20 times in total.
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Post by TfAv1228 »

w00t diddley w00t

if anyone cant understand what this does u can add a projectile to a weapon or from another weapon u can add seats to a vehicle u can add ligths to a weapon u can add turrets to a vehicle and weapons to a vehicles itmc chunks in SCNR and several other things more to com soon
Last edited by TfAv1228 on Mon Jun 20, 2005 5:56 am, edited 2 times in total.
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Post by xbox7887 »

lookin good :smile:. also, if anyone can think of any other useful things that arent included in the plug be sure to let someone kno and it will be updated
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Post by Kornychaos »

Haha, I'm so glad people who can program like modding Halo 2. I can't believe this was released so fast, I still haven't gotten everything down so I can't make "the ultimate" mod. Well, now that this program allows us to edit scenery, once I figure out how, then I will be on some kind of roll, whether it be Jelly or a metaphorical one.

Haha, wow, I'm really tired, and I really want to mod Halo 2 @ the same time. Thanks for releasing this to the public, hopefully you can cut a deal with the makers of Insolence so they can add this to the program, or you could make a plugin.

Again, thanks for doing all of this.
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Post by TfAv1228 »

Hmm time to post my baby lol

here is a program that will make ppf patches for maps that have been made bigger by programs like this one its different then serenity because serenity deals with map compiling and from my experience it will not make patches correctly when this program is used so here

Coded by GlitchyGuardian using the MakePPF3.exe commandline tool made originally by Icarus/Paradox as the patch maker all rolled into 1 file
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Coded by GlitchyGuardian
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Post by Kornychaos »

Wow, so many released things .. too bad I can't figure out how to add a HUD to the Grunt I imported, I just try adding it as a reflexive or whatever and I get a error :cry:

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Post by TfAv1228 »

first u would load the grunt bipd then click all doen here then u would click other reflexive then click masterchief

then check both boxes add the 0th chunk once and the 1st chunk twice then click add
Last edited by TfAv1228 on Sat Jun 18, 2005 10:54 pm, edited 1 time in total.
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Post by glitchyguardian »

the reflextive you where adding to did it have a chunk 1 to it becuase thats what you tried to do if so why where you added other chunk 1 to the smae biped. if you want to add it to one that doent have one oyu have to grab the chunk from other reflective
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Post by Kornychaos »

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Haha, well, hopefully it worked?
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Post by TfAv1228 »

it said done didnt it lol yeah it worked
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Post by shade45 »

hey can i get help adding a itmc chunks in SCNR thanks
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Post by ScottyGEE »

well u guys know im a n00b with name stuff ut let me get this straight...this is like a dependency adder?
like if i wanted to add....60 million bloc counts tothe banshee explosion...so i could make 60 million rockets spawn from it and freeze/ruin the map?

if so... ORSM

otherwise ill have to research what a chunk is :)
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Post by Aequitas »

TfAv1228 wrote:here is a program that will make ppf patches for maps that have been made bigger by programs like this one its different then serenity because serenity deals with map compiling and from my experience it will not make patches correctly when this program is used so here
I haven't tried out the app yet, but I assume it turns reflexives into interflexives and points them to some map padding. Serenity only records interflexives which are part of another tag, or reflexives which are part of their own tag. So... Yeah, Serenity wouldn't "like" it if they pointed to the padding somewhere.


On a side-note: Oh teh Noez. ESW is gonna add flashlights to their BRs now... But they won't be Serenity compatible. Mwahaha. ;P
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Post by TfAv1228 »

heres a plugin with "Spawns" added under effe this is able to add light blocs and snd!'s and Light under weap which will allow you to make weapons specific flashlights if u so wish

i have foudn that most dependencies are added with reflexives so you should be able to add just aboiut everyuthign you would want
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Post by glitchyguardian »

Yea it does add to padding and yea insolence hate this :twisted: BUTTTT it only hates this if your adding something to the map if after you have added a chunk. so what i do is i put i al the stuff i want in the map with insolence. then i add all the chunks i want and evey thing is Fine :)
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Post by shortysk8monkey »

FINALLY this app is released, TfAv's been telling me about this forever, this will make a ton of stuff easier, congradulations guys, oh and BTW, glitchy, do you have a site where you host all of your apps? you really should get one if you dont lol
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Post by trulife13 »

so many reflexives so little time dang i need to take a break from modding lol
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Post by Snave »

could this little app be used to add say an ai spawn from sp and added to the mp scnr?
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Post by xbox7887 »

Snave wrote:could this little app be used to add say an ai spawn from sp and added to the mp scnr?
yea this will definitely get you started
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Post by trepdimeflou »

On a side-note:[/b] Oh teh Noez. ESW is gonna add flashlights to their BRs now... But they won't be Serenity compatible. Mwahaha. ;P
are we? :P
Last edited by trepdimeflou on Sun Jun 19, 2005 4:52 pm, edited 1 time in total.
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