DotHalo1.0b3.0(Updated 2-10-05)

Utilities designed primarily for the xbox version of Halo 2.
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farklem




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DotHalo1.0b3.0(Updated 2-10-05)

Post by farklem »

DotHalo is a Halo 1 and Halo 2 map modding program. This program requires .NET Framework. If the program does not load, go to Microsoft and get .NET Framework.


Ok well here is DotHalo (aka H2Edit). There are bugs and incomplete items in the program but for the most part everything works. Over the last week I have been deciding how to move forward with this project and I finally came up with a solution. I will continue work on DotHalo but I will be starting from scratch. Part of the reason is that it will give me a chance to clean up the code and make it run faster. Since I have only been programming for 3 months, I had alot of things to learn and this program wasn't made as professionally as I would have liked it to be. So I am going to re-make it and make it much better. I am looking for help on this new project so if you are interested, please contact me.


Map Version Compatability:
Halo 1(xbox NTSC and PAL)
Halo 1(PC/Mac)
Halo 1(CE)
Halo 2(xbox NTSC and PAL)


Current Features:
1. Meta Extraction (Regular, Recursive and, Batch).
2. Meta Injection.
3. Tag Editor (Supports HMT, HHT, and CH2R plugins).
4. Dependency/LoneID swapping.
5. Insert blank space into meta.
6. Fixes the Encryption Signature (automaticly does this when the map is closed and changes have been made).
7. Extracts, view, and injects most bitmaps.
8. Extracts most sounds.
9. Hex Utilities (+magic, -magic, swap endian and, convert between hex and dec).
10. Hex Editor (only views hex, does not save changes yet).
11. Generate Offset List.


Changes from Beta 2 to Beta 3:
1. Halo 1 map compatability.
2. Tag searching.
3. Built in PPF Patch Make and Apply.
4. Add new map to mainmanu.map and change map description.
5. Hex Editor.
6. Halo 1(xbox) map compressing/decompressing.
7. Ident swapping (finally!).
8. Click on a dependency that points to raw data and see the raw data editor for that tag.
9. Generate Offset list has been added.
10. Added Generate Offset List.


Changes from Beta 1 to Beta 2:
1. Lots of bug fixes.
2. Bitmap Viewing, extracting, and injecting.
3. Now handels the bsp(s) meta (You can extract the bsp meta or changes the dependencies within the app). It doesn't extract an editable mesh!
4. The encryption signature is fixed when the map is closed (only if changes have been made to the map) or you can choose to fix is manually.
5. Meta extracting and injecting now using xml files for dependencies instead of a text file.
6. Added Insert Blank space into meta.
7. Sound extracting (doesn't work for all tags or external tags)


Known bugs or issues:
1. P8 and A8 bumpmaps don't extract yet.
2. Some sounds won't extract (If the size is negative, it won't work).
3. Does not handle Halo 1 raw data yet.
4. Sometimes making changes in the tag editor causes the application to not want to close.


Future Features:
1. Map rebuilding.
2. Sound injection.
3. A help system with Tutorials.
4. As Allways, find bugs and fix them.


Warning: This application may eat your maps. I take no responsibility for what it does. lol


Super Special Thanks to:
Iron_Forge, ZeldaFreak, CLuis, KicKenchicKen57, MonoxideC, tjc2k4, norulezapply, XBOXWar3z, Eclipse, ZexGX, DonaldMCRonald87, Vinx, Stefander, Kornman00, SwampFox, Some-Random-Guy, J5892, Gabs, Spiffy, Xtreme Kayaker and the rest of the Halo modding community.
Attachments
DotHalo1.0b3.0.rar
DotHalo 1.0 b3.0
(336.57 KiB) Downloaded 27478 times
Last edited by farklem on Wed Feb 16, 2005 7:10 pm, edited 2 times in total.
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Post by Ketchup_Bomb »

I just want to say, that Farklem. Is. Teh. Halo-Modding. Master!!And the F*** master too! lol
Awesome! :mrgreen:
and frickin get on AIM! i need your bio, sean and myself are going to redo the "about us" page.
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k

Post by Underdog »

farklem..... Three words....

I
Love
You

(in a non gay way)
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Post by Vinx »

i still love that, eat your maps part :)
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Post by EvilMidget »

w00t! Im LOVIN IT! (and you, but as the other guy said...)
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Post by EgoDeath »

This Is ACE Thankyou for your hard work!
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Post by Ar5eNiC »

nice 8)
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Post by zulux »

I have one suggestion... I think it would look nice if u had XP style buttons and shit, In the Windows Form Designer Generated Code region add this

Code: Select all

Application.EnableVisualStyles()
right before this

Code: Select all

'This call is required by the Windows Form Designer.
InitializeComponent()
so now it should look like

Code: Select all

        Application.EnableVisualStyles()
        'This call is required by the Windows Form Designer.
        InitializeComponent()
That is if u want to give ur prog an updated xp look ;-) Of course you would need to change all of the style properties of the buttons, scrollbars, etc. to System style. It'll look hot if u do.
Screw the 3 lines of text limit.
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Post by killerklown5 »

You can extract the BSP? How? Nice job on this btw...
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Post by GametagAeonFlux »

How can you extract the BSP?
farklem




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no

Post by farklem »

You can only extract the bsp meta. You can't actually extract the mesh as something that can be opened yet. I want to work on this for a future release though.
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Post by cowpiez »

farky is a straight up PIMP
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Post by GametagAeonFlux »

Might want to edit this out then Farklem,

3. Now handels the bsp(s) (You can extract the bsp....
farklem




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no

Post by farklem »

No because it does extract the sbsp and lets you mess with the dependencies so I won't edit that out. It just can't be opened in 3ds max or anything like that.
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Post by KiLLa »

3. Now handels the bsp(s) meta data mb?
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Post by Fragrate »

i have the special version :P

Image
**feels special**
8)
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Post by GametagAeonFlux »

Yes, but that's an older version than this one, lol.
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Post by Fragrate »

that screenie is old.
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Post by magnus »

does this program let you inject the atv model?!?!?!?!?!!!!!???????
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Post by RageForInsanity »

Hey, when i download anything off this site, i can never get it to open. it says "windows cannot open this file" "to open this file, windows needs to know what program created it", i can either select use the web service to fidn the appropriate program or select the program from a list.

P.S.
Once i mod omething , how do i put it into my xbox to play it on halo 2. do u play it on xbox or pc?
The Reason Is Halo 2
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