DotHalo1.0b3.0(Updated 2-10-05)
DotHalo1.0b3.0(Updated 2-10-05)
DotHalo is a Halo 1 and Halo 2 map modding program. This program requires .NET Framework. If the program does not load, go to Microsoft and get .NET Framework.
Ok well here is DotHalo (aka H2Edit). There are bugs and incomplete items in the program but for the most part everything works. Over the last week I have been deciding how to move forward with this project and I finally came up with a solution. I will continue work on DotHalo but I will be starting from scratch. Part of the reason is that it will give me a chance to clean up the code and make it run faster. Since I have only been programming for 3 months, I had alot of things to learn and this program wasn't made as professionally as I would have liked it to be. So I am going to re-make it and make it much better. I am looking for help on this new project so if you are interested, please contact me.
Map Version Compatability:
Halo 1(xbox NTSC and PAL)
Halo 1(PC/Mac)
Halo 1(CE)
Halo 2(xbox NTSC and PAL)
Current Features:
1. Meta Extraction (Regular, Recursive and, Batch).
2. Meta Injection.
3. Tag Editor (Supports HMT, HHT, and CH2R plugins).
4. Dependency/LoneID swapping.
5. Insert blank space into meta.
6. Fixes the Encryption Signature (automaticly does this when the map is closed and changes have been made).
7. Extracts, view, and injects most bitmaps.
8. Extracts most sounds.
9. Hex Utilities (+magic, -magic, swap endian and, convert between hex and dec).
10. Hex Editor (only views hex, does not save changes yet).
11. Generate Offset List.
Changes from Beta 2 to Beta 3:
1. Halo 1 map compatability.
2. Tag searching.
3. Built in PPF Patch Make and Apply.
4. Add new map to mainmanu.map and change map description.
5. Hex Editor.
6. Halo 1(xbox) map compressing/decompressing.
7. Ident swapping (finally!).
8. Click on a dependency that points to raw data and see the raw data editor for that tag.
9. Generate Offset list has been added.
10. Added Generate Offset List.
Changes from Beta 1 to Beta 2:
1. Lots of bug fixes.
2. Bitmap Viewing, extracting, and injecting.
3. Now handels the bsp(s) meta (You can extract the bsp meta or changes the dependencies within the app). It doesn't extract an editable mesh!
4. The encryption signature is fixed when the map is closed (only if changes have been made to the map) or you can choose to fix is manually.
5. Meta extracting and injecting now using xml files for dependencies instead of a text file.
6. Added Insert Blank space into meta.
7. Sound extracting (doesn't work for all tags or external tags)
Known bugs or issues:
1. P8 and A8 bumpmaps don't extract yet.
2. Some sounds won't extract (If the size is negative, it won't work).
3. Does not handle Halo 1 raw data yet.
4. Sometimes making changes in the tag editor causes the application to not want to close.
Future Features:
1. Map rebuilding.
2. Sound injection.
3. A help system with Tutorials.
4. As Allways, find bugs and fix them.
Warning: This application may eat your maps. I take no responsibility for what it does. lol
Super Special Thanks to:
Iron_Forge, ZeldaFreak, CLuis, KicKenchicKen57, MonoxideC, tjc2k4, norulezapply, XBOXWar3z, Eclipse, ZexGX, DonaldMCRonald87, Vinx, Stefander, Kornman00, SwampFox, Some-Random-Guy, J5892, Gabs, Spiffy, Xtreme Kayaker and the rest of the Halo modding community.
Ok well here is DotHalo (aka H2Edit). There are bugs and incomplete items in the program but for the most part everything works. Over the last week I have been deciding how to move forward with this project and I finally came up with a solution. I will continue work on DotHalo but I will be starting from scratch. Part of the reason is that it will give me a chance to clean up the code and make it run faster. Since I have only been programming for 3 months, I had alot of things to learn and this program wasn't made as professionally as I would have liked it to be. So I am going to re-make it and make it much better. I am looking for help on this new project so if you are interested, please contact me.
Map Version Compatability:
Halo 1(xbox NTSC and PAL)
Halo 1(PC/Mac)
Halo 1(CE)
Halo 2(xbox NTSC and PAL)
Current Features:
1. Meta Extraction (Regular, Recursive and, Batch).
2. Meta Injection.
3. Tag Editor (Supports HMT, HHT, and CH2R plugins).
4. Dependency/LoneID swapping.
5. Insert blank space into meta.
6. Fixes the Encryption Signature (automaticly does this when the map is closed and changes have been made).
7. Extracts, view, and injects most bitmaps.
8. Extracts most sounds.
9. Hex Utilities (+magic, -magic, swap endian and, convert between hex and dec).
10. Hex Editor (only views hex, does not save changes yet).
11. Generate Offset List.
Changes from Beta 2 to Beta 3:
1. Halo 1 map compatability.
2. Tag searching.
3. Built in PPF Patch Make and Apply.
4. Add new map to mainmanu.map and change map description.
5. Hex Editor.
6. Halo 1(xbox) map compressing/decompressing.
7. Ident swapping (finally!).
8. Click on a dependency that points to raw data and see the raw data editor for that tag.
9. Generate Offset list has been added.
10. Added Generate Offset List.
Changes from Beta 1 to Beta 2:
1. Lots of bug fixes.
2. Bitmap Viewing, extracting, and injecting.
3. Now handels the bsp(s) meta (You can extract the bsp meta or changes the dependencies within the app). It doesn't extract an editable mesh!
4. The encryption signature is fixed when the map is closed (only if changes have been made to the map) or you can choose to fix is manually.
5. Meta extracting and injecting now using xml files for dependencies instead of a text file.
6. Added Insert Blank space into meta.
7. Sound extracting (doesn't work for all tags or external tags)
Known bugs or issues:
1. P8 and A8 bumpmaps don't extract yet.
2. Some sounds won't extract (If the size is negative, it won't work).
3. Does not handle Halo 1 raw data yet.
4. Sometimes making changes in the tag editor causes the application to not want to close.
Future Features:
1. Map rebuilding.
2. Sound injection.
3. A help system with Tutorials.
4. As Allways, find bugs and fix them.
Warning: This application may eat your maps. I take no responsibility for what it does. lol
Super Special Thanks to:
Iron_Forge, ZeldaFreak, CLuis, KicKenchicKen57, MonoxideC, tjc2k4, norulezapply, XBOXWar3z, Eclipse, ZexGX, DonaldMCRonald87, Vinx, Stefander, Kornman00, SwampFox, Some-Random-Guy, J5892, Gabs, Spiffy, Xtreme Kayaker and the rest of the Halo modding community.
- Attachments
-
- DotHalo1.0b3.0.rar
- DotHalo 1.0 b3.0
- (336.57 KiB) Downloaded 27478 times
Last edited by farklem on Wed Feb 16, 2005 7:10 pm, edited 2 times in total.
The rules are at the top of the forums for a reason.
- Ketchup_Bomb
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I have one suggestion... I think it would look nice if u had XP style buttons and shit, In the Windows Form Designer Generated Code region add this
right before this
so now it should look like
That is if u want to give ur prog an updated xp look Of course you would need to change all of the style properties of the buttons, scrollbars, etc. to System style. It'll look hot if u do.
Code: Select all
Application.EnableVisualStyles()
Code: Select all
'This call is required by the Windows Form Designer.
InitializeComponent()
Code: Select all
Application.EnableVisualStyles()
'This call is required by the Windows Form Designer.
InitializeComponent()
Screw the 3 lines of text limit.
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- Posts: 2
- Joined: Thu Feb 10, 2005 10:38 pm
Hey, when i download anything off this site, i can never get it to open. it says "windows cannot open this file" "to open this file, windows needs to know what program created it", i can either select use the web service to fidn the appropriate program or select the program from a list.
P.S.
Once i mod omething , how do i put it into my xbox to play it on halo 2. do u play it on xbox or pc?
P.S.
Once i mod omething , how do i put it into my xbox to play it on halo 2. do u play it on xbox or pc?
The Reason Is Halo 2