[APP] Weather in BSP Tool.
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DLC maps should be signed in a specific way that shall not be discusselled here
rename your dlc map into ascension.map , resign , ftp in your maps folder. then play ascension.. yay..
really you have modding for a while? how is this possible that you don't know anything about a correct map signature?
rename your dlc map into ascension.map , resign , ftp in your maps folder. then play ascension.. yay..
really you have modding for a while? how is this possible that you don't know anything about a correct map signature?
Halo 2 Modder&Player,XBC:Ownagemaster.
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ok well then now you know.. next time use the correct forums for these questions / problems (tech questions)
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Halo 2 Modder&Player,XBC:Ownagemaster.
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- DemonicSandwich
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- MilyardoX2
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- MilyardoX2
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Weather tag. Change the intensity among other things.MilyardoX2 wrote:o ok that works too, lol well i think i got my level set up with water and weather but my box is broke. anyways how would u change the amount of weather(example: snow) that falls?
Edit:
I new this, yet Entity's resigner always worked for me.smacktalker wrote:DLC maps should be signed in a specific way that shall not be discusselled here

For the person using Gemini to add weather to Gemini. When you add weather and/or water... the bsp size increases. That is why you must inject your maps bsp into a map that has a larger bsp. So if you add weather and/or water to Gemini's bsp and inject it back into a clean Gemini. It's still exceeding it's bsp size limit. So, I don't think that can be done. If i'm wrong, please prove me wrong so that i'm not giving false information.

I wish I had an app where you make your weather shaders, also particle distance where you can decide how for apart the sand snow ash rain ect. is coming from the sky... I saw some of bungie's software and you can actually play halo 2 and edit map all at once, and patch weather zones and particle distance and AI zones where you can put where all AI can go and can't go like ledges or somthing ect. and you can see SBSP and transfer models location and height and look in the map all at once and convert models and put them in map also you can convert halo maps to halo 2 and put script commands like scarab moving let or active scenery just like it Metropolis or pelican could swoop down and shoot scarab to... I'll try to bring some software back if my uncle lets me at his job when i go over there for my summer vacation 

Which I told you 2-5 days agokibito87 wrote:For the person using Gemini to add weather to Gemini. When you add weather and/or water... the bsp size increases. That is why you must inject your maps bsp into a map that has a larger bsp. So if you add weather and/or water to Gemini's bsp and inject it back into a clean Gemini. It's still exceeding it's bsp size limit. So, I don't think that can be done. If i'm wrong, please prove me wrong so that i'm not giving false information.

Just get on AIM when you can.
