Entity Beta 1.3.8

Utilities designed primarily for the xbox version of Halo 2.
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Anthony




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Post by Anthony »

Shadow LAG wrote:on haloplugins I was told that one of the devs would implement my goto tag recommendation. I have yet to see that 2-3 releases later. otherwise good program.
haha sorry!!! I did do it just to let you know!!! this is what happened tho We didnt know what was the Most Recent one to release when we released the source... Well I guess it wasent the most recent becuase I had already added the Bitmap Internalizer(thats why I posted the source for that too becuase it was done) I added the GoTo feature and a few others I forgot... Now you may ask "Why The F**K wont you just post it then!?!?!".... Well heres why its becuase I reformated and lost it since then....I really am sorry... :lol:

well anyways its really simple and if it that big of a deal Ill spend the 2 min to add it again :D
OwnZ joO




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Post by OwnZ joO »

I too think that goto would be a nice feature.
blade3535





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Post by blade3535 »

problom with d/l, i had to register for a new account and i put in my email which is usher69fumch@yahoo.com, and it said email already taken by another user. i swear i havent made an account on haloplugins yet, so whats wrong here?
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GametagAeonFlux




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Post by GametagAeonFlux »

Try using the e-mail password to account function and just use that.
blade3535





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Post by blade3535 »

what u mean by what u said? the email password, what u mean by dat
DarkMetal





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Post by DarkMetal »

That Set External Paths looks just like mine...
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WastingBody





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Post by WastingBody »

Ive never downloaded yours. I just made my own from that idea.
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Prodigy





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Post by Prodigy »

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If your looking for the code its the last thing in the mapforms codefile :P
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EntityBeta1.3_SourceGOTO.zip
hmm..
(7.72 MiB) Downloaded 39 times
PyroBlizzard




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Post by PyroBlizzard »

Prodigy Just made my day :P
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WastingBody





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Post by WastingBody »

Prodigy, can I add the go to tag with my next update? I will be a while because I have to rebuild it because I messed it up and cant fix it.
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Prodigy





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Post by Prodigy »

WastingBody wrote:Prodigy, can I add the go to tag with my next update? I will be a while because I have to rebuild it because I messed it up and cant fix it.
yea sure
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Munsie




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Post by Munsie »

Does this version have a way to view weapons/bitmaps in app? Like a BSP viewer for weapon skins. I thought I read something about something like that, it'll make UVW mapping 100x easier.

~Munsie
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Post by Monkey Terd »

Munsie wrote:Does this version have a way to view weapons/bitmaps in app? Like a BSP viewer for weapon skins. I thought I read something about something like that, it'll make UVW mapping 100x easier.

~Munsie
Umm, all the previous versions did. Just goto the MODE tag, then under the Blue "+", hit "View Model".
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Modify_inc





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Post by Modify_inc »

Where can the picture of the map be found using this app. I need to extract and save it as a dds file so I can inject it to my mainmenu, unless someones knows of another way.
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Post by Monkey Terd »

Modify_inc wrote:Where can the picture of the map be found using this app. I need to extract and save it as a dds file so I can inject it to my mainmenu, unless someones knows of another way.
Download a copy from the page below, open a map, and on the right should be the image you are looking for.

http://haloplugins.com/index2.php?view=entity
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WastingBody





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Post by WastingBody »

You have to switch tabs. I'm working on saving all of the settings in the GUI now so it will be almost fully customizable.
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Modify_inc





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Post by Modify_inc »

Monkey Terd wrote:
Modify_inc wrote:Where can the picture of the map be found using this app. I need to extract and save it as a dds file so I can inject it to my mainmenu, unless someones knows of another way.
Download a copy from the page below, open a map, and on the right should be the image you are looking for.

http://haloplugins.com/index2.php?view=entity
When I do that it does show the picture when the map is open in Entity 1.3, but when I right click on the picture and click save bitmap, then choose where to save, it gives me the following error, "unhandled exception has occured, Object reference not set to an instance of an object." It gives the same for anthing I try to do with the picture, even if I try to inject another picture.

Any suggestions?
V06-TECH





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Post by V06-TECH »

Hey guys, im getting an error. Ok so basically im trying to extract the bsp from the maps to import them into 3ds max. But when i try to open the BSP viewer, and extract anything, I get the following error:

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Please Help.

P.S. If ude like to know what the details are on the error, then either say so, or IM me on AIM or MSN.
.
V06-TECH





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Post by V06-TECH »

why does the topic have to go dead, the moment i need help...
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