Yelo: Halo 2 (Xbox)
- MasterChief2829
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wasnt this trainer suppose to have configurable gravity also?
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side
Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side
Visit headshotmasta his new site! (Click burning insolence)
The trainer is unfinished. When I get a working xbox and have more time to work on it I will...smacktalker wrote:wasnt this trainer suppose to have configurable gravity also?
And if you want DoF you could add it yourself
Code: Select all
mov ecx, 013BFF0h ;cinematic_start
call ecx
mov edx, dword ptr ds:[05093E0h] ;cinematic_screen_effect_globals
mov word ptr [edx+0ACh], 00101h ;cinematic_screen_effect_start
fld1
fst dword ptr [edx+0D8h]
fst dword ptr [edx+0DCh]
fstp dword ptr [edx+0E0h]
Last edited by xbox7887 on Wed Aug 23, 2006 12:50 pm, edited 2 times in total.
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Kornman00 is at military camp and bitterbana is just as busy as I am. Unless you're willing to donate me your xbox, you'll just have to wait :XPPFNOOB101 wrote:Is there anyone else on your team that would be able to fix the trainer at an earlier date? Im getting anxious...and you DID say that its an east fix so...
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So... don't you need the source code of the trainer to add this in?xbox7887 wrote:And if you want DoF you could add it yourselfCode: Select all
mov ecx, 013BFF0h ;cinematic_start call ecx mov edx, dword ptr ds:[05093E0h] ;cinematic_screen_effect_globals mov word ptr [edx+0ACh], 00101h ;cinematic_screen_effect_start fld1 fst dword ptr [edx+0D8h] fst dword ptr [edx+0DCh] fstp dword ptr [edx+0E0h]
- xXxCocoFangxXx
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I have a question, would it be possible to add a button combo to the trainer that would give you a checkpoint in campaign. So id be on some campaign level and launching (I doubt too many campaign trickers lurk around here...) but can't get a checkpoint where I want it, if you could find a way to do that, I would probably combust.
-TNK
-TNK
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- snakejknight
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You can get the source in the 1st post, how do i save it as a .etm again? There's a few things i would like to edit/add but i dont have a clue how to save it.Agent ME wrote:So... don't you need the source code of the trainer to add this in?xbox7887 wrote:And if you want DoF you could add it yourselfCode: Select all
mov ecx, 013BFF0h ;cinematic_start call ecx mov edx, dword ptr ds:[05093E0h] ;cinematic_screen_effect_globals mov word ptr [edx+0ACh], 00101h ;cinematic_screen_effect_start fld1 fst dword ptr [edx+0D8h] fst dword ptr [edx+0DCh] fstp dword ptr [edx+0E0h]
EDIT:
Also in your source code link #1 there's a part in there
..
push 1228800 ;Length (640*480*4)
..
for the screenshot, if i changed this to a larger resolutrtion (Bolded Portion) would that allow the regular screenshot to be larger? but quality loss?
The complete source was not posted so like I said before, it won't compile. Changing the numerical values 640x480 would do absolutely nothing since a ; indicates a comment, you would just be editing a commented line of code. The value to the left is how many bytes of the framebuffer to read. Even if you were to increase that, you can't read more than whats outputted so basically theres no way to produce a larger image without increasing both the front and back framebuffers ;x