[APP, Java (os independent), Source] Halo Mutator
Hehe, of course you don't write the same GUI 3 times. You use a cross-platform toolkit to write cross-platform GUIs. wxWidgets, GTK+ and Qt for example. They're all open source and work on Windows / Mac OS X (Aqua) / Linux, *BSD (X11) / etc. And they're all waaay easier to use than Windows' widgets anyway...
No i am sorry it doesn't, i know it can view dxt bitmaps but i am not even sure if it can extract them to files. the image decoder libary is very incomplete and the dude who was going to make the image builders for dxt format has kinda disappeared if someone wants to write (complete) the decoders the only class you will need to add to is Decoder in package com.imageDecoders. To added inject support you will have to go into a few other classes
Well nobody likes java on halomods. I know a little bit of programming for java, cuz it's similar to C# and we use it in school, but I don't know writing to files and everything, and I don't wanna learn all of that for another language when the one I use fits my needs, or else I would try to release some stuff in java.
- DemonicSandwich
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Re: [APP, Java (os independent), Source] Halo Mutator
can i get a detailed explanation on how to use this app to do such things like projectile swap? or vehicle swap i coould really use the help thanks
-sullydude
-sullydude