

Sorry, all the "Bigger BSP" talk in the forums these days, has got me all wierded out.
This will still be very usefull when injecting new sounds and such

Nice work.
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And much more AI stuff like the [char] tags with all the bipd, vehi, and weap stuff that transfers with it.T Beezie wrote:I'm such a noob
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Sorry, all the "Bigger BSP" talk in the forums these days, has got me all wierded out.
This will still be very usefull when injecting new sounds and such![]()
Nice work.
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Code: Select all
This application does not make larger bsp's possible, or more chunks addable into your map. It simply makes it so your filesize can be larger. (i.e. we can add more sounds...more ai components...)
Code: Select all
private void sMBToolStripMenuItem_Click(object sender, EventArgs e)
{
SizeLimit SL = new SizeLimit();
SL.NewLimit(1, Maps.map[mapnumber].filePath, mapnumber);
}
Yay. This will add, hopefully, more quality to mods since there isnt a limit for this anymore.Hawaiian Modder wrote:Like now we can add sounds to our bsp's because we don't have the size limit.
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)