Entity Beta 1.3.8
xhead68 wrote:the right click menu doesnt come up in the reference editor
Please fix! Cuz now we cant clone chunks or display>idents or anything!StalkingGrunt911 wrote:Don't know if this happens to everyone but it happens to me the Chunk Cloner doesn't show up and when you right click you can't choose Reflexives, Indents, or Strings. I only tried this for the [scnr] tag but I have a feeling it happens for all tags.
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Fix the YPR, that really is just about the most important thing you can do right now! And yeah I think the editcable DECRs would be cool too. And marker placement, etc.JesseCuster wrote:Nice Big W...but whats up with Yaw,Pitch,Roll?
Thats what im waiting for...than i can make a new nice mod![]()
I hate this YPR*** i know how it works..but to hard to handle
please fix it up![]()
GOOD JOB
Looks really nice, I'm about to see if I get the BSP error (I hope not)
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Same here, maybe add an option where you can switch views if possible. And yes please fix the Y/P/R.Monkey Terd wrote:Looks cool, But I have to admit I like the original UI better.

Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
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Is the pitch and roll and all that moving stuff fixed?
And has BSP scenery or whatever it's called (you know the stuff that looks like BSP, but it's not, like the crashed ship thingy on Relic) movable in the BSP viewer?
Sorry for the vagueness, I'm not good with the actual correct terms.
Oh and also, is any body working on fitting larger BSPs into smaller maps? I would very much like to see that in the future... thanks
And has BSP scenery or whatever it's called (you know the stuff that looks like BSP, but it's not, like the crashed ship thingy on Relic) movable in the BSP viewer?
Sorry for the vagueness, I'm not good with the actual correct terms.

Oh and also, is any body working on fitting larger BSPs into smaller maps? I would very much like to see that in the future... thanks



[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
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- SingingBlaze
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It's not fixed, because it's not their screw up, its Microsoft's..And there is no point in moving BSP scenery if the collision will be lost.Zone 117 wrote:Is the pitch and roll and all that moving stuff fixed?
And has BSP scenery or whatever it's called (you know the stuff that looks like BSP, but it's not, like the crashed ship thingy on Relic) movable in the BSP viewer?
Formerly known as Limpmybizket.
Oh I see, I had thought the collision moved with the scenery.


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- MilyardoX2
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Here's all I know:
Zone 117: Do you happen to be working on fitting bigger BSPs into smaller ones? Or do you know if such work is trying to be done? I would very much like to see this accomplished some time in the future.
Pokecancer: Yeah, I'm trying.


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- Shadow LAG
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