[APP] AI Editor- Brok3n Halo

Utilities designed primarily for the xbox version of Halo 2.
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Trulife8342




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Post by Trulife8342 »

Exactly, We never stated it replaced H2X, But we just wanted to make it clear that it was more convient to use this program for those types of AI mods, Everytime you made a change to a squad you would need to hit save and wait 2 seconds, Yes i know its not all that long, But with this it automaticly saves each time you change squads and thats Why I love it
gumball





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Post by gumball »

I noticed that there's a player spawn point editor. How can we choose where they spawn? (I mean, how are we supposed to find the co-ordinates?)
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Dojorkan




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Post by Dojorkan »

gumball wrote:I noticed that there's a player spawn point editor. How can we choose where they spawn? (I mean, how are we supposed to find the co-ordinates?)
Experiment.

No one created a coordinate finder because everybody does stupid MP 24/7. And everything I've seen besides Tycko's Epic Battle, Trulife's Taken Over, and my mods I can never get a working patch of is half-assed.



Well I know one thing about the XYZ on Metropolis. The Y goes left and right while The X is backward and forward. (This perspective is if you are looking the way you spawn.)
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Trulife8342




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Post by Trulife8342 »

Yepp thats all you can pretty much do is experiement, theres so much that we dont know about SP thats why i love modding it
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Post by SerpentKnights »

lol, maybe u should teach me how to mod it
Beware the ninja spaz... >_>
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Post by gumball »

Maybe someone should make an
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T1xAnton




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Post by T1xAnton »

Can't we just open the map in entity and look through the bsp's to find the spawn points? Like if we dont know a spawn we can look at a near by object and see its spawn and guess of of it? :?
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Post by Dojorkan »

T1xAnton wrote:Can't we just open the map in entity and look through the bsp's to find the spawn points? Like if we dont know a spawn we can look at a near by object and see its spawn and guess of of it? :?
Your computer would probably crash... alot of SP BSPs are pretty big.
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Trulife8342




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Post by Trulife8342 »

Mine crashed when I opended up delta aproach, stupid labtop.....
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Post by RA1N THE ELITE »

sweet. all we need now is to find out how to do this for MP.
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T1xAnton




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Post by T1xAnton »

My computer didn't crash, I just opened it. So I can officialy find sp spawn points. :P *Pulls out the knife to gaurd computer*
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MrBalll




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Post by MrBalll »

T1xAnton wrote:My computer didn't crash, I just opened it. *Pulls out the knife to gaurd computer*
Same here. It was extremly laggy though. Pulls out a shotgun.
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Dojorkan




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Post by Dojorkan »

Trulife8342 wrote:Mine crashed when I opended up delta aproach, stupid labtop.....
Well that is huge.... with all those moutains.... the whole level is pretty much one BSP.
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patching problems

Post by The Flying Dutchmen »

Dojorkan wrote:No one created a coordinate finder because everybody does stupid MP 24/7. And everything I've seen besides Tycko's Epic Battle, Trulife's Taken Over, and my mods I can never get a working patch of is half-assed.
try using the noncompliant option on serenity.. like i suggested before
KILLTROCITY MAPPACK
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I don't think the dds files work in the ppf o matic
Dojorkan




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Re: patching problems

Post by Dojorkan »

The Flying Dutchmen wrote:
Dojorkan wrote:No one created a coordinate finder because everybody does stupid MP 24/7. And everything I've seen besides Tycko's Epic Battle, Trulife's Taken Over, and my mods I can never get a working patch of is half-assed.
try using the noncompliant option on serenity.. like i suggested before
I tried that... quite a few times and every combination.

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Post by The Flying Dutchmen »

:cry:
SPPF maybe? :D
serenity works 95%.. sppf works 99% of time
KILLTROCITY MAPPACK
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I don't think the dds files work in the ppf o matic
Dojorkan




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Post by Dojorkan »

The Flying Dutchmen wrote::cry:
SPPF maybe? :D
serenity works 95%.. sppf works 99% of time
That gives me an Exception out of memory error.


Darn patching programs being racist.
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P8ntballer24




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Post by P8ntballer24 »

This program is quicker and easier then H2X personally and makybe later there will be a shint chunk adder to put more chunks to squads to spawn more people!
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Post by Dojorkan »

Pic is broken.


And where in this program do you edit the permutations? I suppose I'll have to do that in Insolnce.

By permutations, you are talking about picking which variation of something spawns, right?
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Post by JGrizzo »

i tried to increase the number of ODSTs that spawn at the beginning of Delta Halo but all i did was change how many spawn on Easy from 3 to 13 and thats ALL i did and it didnt work. Ive never worked with AI before so is there something else i have to do?
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