[Halo 2] Serenity v3

Utilities designed primarily for the xbox version of Halo 2.
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Post by CamDaMan607 »

Your makin another one of those programs for serenities like the PPF Builder? Awesome :D ! Great Job again Iron_Forge :mrgreen: .
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Post by P8ntballer24 »

YES!
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Post by XxSilencedDeathxX »

YAY! This is awsome!!

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Post by Viral »

Cool!

Good Job!
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Post by GametagAeonFlux »

Glad to see you're still doing stuff I_F. Cool release. :D
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Post by Trigger_six »

Nice job, PS: dont get mad but whats the difference between a non compliant
and a normal one?
like whats non compliant mean?
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Post by Iron_Forge »

Any suggestions on things you'd like to see in V3.01?..
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Post by CamDaMan607 »

Definitely but I have to think of some :P LOL! I'll think of some suggestions soon. I have to go right now and I will probably be busy tomorrow so yeah.
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Post by Agent ME »

This is great!

I like the non-compliant mode - somehow Insolence screwed up some of the sounds tags and normally Serenity reported many errors, but with non-compliant mode I was able to make a patch of my mod easily.

Suggestion - when Serenity makes a patch, it first checks if the map is patchable through compliant mode, and if it is, goes ahead and makes a compliant patch, otherwise, automatically puts on non-compliant mode and attempts to make a patch. If there are any errors when the patch is made, it deletes the final serenity patch so the user doesn't think it will work.
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Post by CamDaMan607 »

That is an awesome suggestion! I agree 100% :D
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Post by Iron_Forge »

Agent ME wrote:Suggestion - when Serenity makes a patch, it first checks if the map is patchable through compliant mode, and if it is, goes ahead and makes a compliant patch, otherwise, automatically puts on non-compliant mode and attempts to make a patch. If there are any errors when the patch is made, it deletes the final serenity patch so the user doesn't think it will work.
Just open the map in UAT...If it doesn't have holes or out of map data, it should be compliant...Really, the only way to test this 100% is to create your patch, apply it, and see if the results match...But everyone should be doing that before they release the patch anyways...I could add a tab that would do the create/apply testing, but really it's faster to just make your patch, and test it with apply...
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Post by Hikaru »

Suggestion, remove that ugly looking eye maybe?
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Post by Tural »

Shell creating and applying :wink:
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Post by Aequitas »

Tural wrote:Shell creating and applying :wink:
Applying is already supported! Paste this in Notepad. Replace the path with whatever yours is.. Save as "Serenity.reg" then open the .reg ;x

Code: Select all

Windows Registry Editor Version 5.00

[HKEY_CLASSES_ROOT\.serenity]
@="Serenity"

[HKEY_CLASSES_ROOT\Serenity]
@="Serenity Patch"

[HKEY_CLASSES_ROOT\Serenity\shell]

[HKEY_CLASSES_ROOT\Serenity\shell\Apply]
@="Apply with Serenity"

[HKEY_CLASSES_ROOT\Serenity\shell\Apply\command]
@="C:\\Program Files\\SerenityV3\\Serenity.exe "%1""
Tada!
Last edited by Aequitas on Thu Apr 13, 2006 1:15 pm, edited 1 time in total.
TF6
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Post by Tural »

Well then... blarg!

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Post by CamDaMan607 »

Wait, I don't get what to do with that after you paste it in Notepad. What do you replace?? What part is the path?? I am not good w/ stuff like this (Programs, codes, etc.). LOL!
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Post by Iron_Forge »

Tural wrote:Shell creating and applying :wink:
Personally I like the file association better...Pops up with the page you need, populates all the fields right in front of you...You verify, change if needed, and apply...Shell would require popups to ask for each map, which seems like a much more confuddled way of doing things...

If you really want shell integration, it's possible with a simple app and passing arguements to Serenity V3...
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Post by MasterChief2829 »

I love Serenity, and it's such a shame not many people have been using it. Especially with the way how easy it is to add maps to the main menu :) <3
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Post by Hikaru »

How about applying multiple patches in one go. Although that maybe hard.
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Post by Monkey Terd »

Reguemax wrote:HE DONT WORKS FOR MY
Umm, nice bump. And wtf does you post mean anyways?
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