Entity Script Compiler *Now with squads*!

Utilities designed primarily for the xbox version of Halo 2.
slaj





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Post by slaj »

utility ?
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LuxuriousMeat





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Post by LuxuriousMeat »

h2player i might be wrong but i think this is how it works a script in a hex editor isnt words like when you write one but its numbers and leters and SoL and shalted figured out what the numbers translate to and this reads the words and converts them to the numbers they are its basically a parser ( a parser gets a numerical value from words) then it compiles it and writes it to the maps
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shade45




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Post by shade45 »

Maaddd props on this man :D
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dec1234





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Post by dec1234 »

OMG shade is alive!!! :shock:

lol yeah this is fun though i have not done much with it.
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Trulife8342




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Post by Trulife8342 »

shade45 wrote:Maaddd props on this man :D
holy shit, freaking finally I thought you passed away, well you got a lot of catching up to do.
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shade45




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Post by shade45 »

Trulife8342 wrote:
shade45 wrote:Maaddd props on this man :D
holy ***, freaking finally I thought you passed away, well you got a lot of catching up to do.
Lol sorry bout the long absence but i will be around more often now :D
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Agent ME




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Post by Agent ME »

I can't get AI squads to work at all...

Have you even tested this? :?
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Post by Monkey Terd »

Agent ME wrote:I can't get AI squads to work at all...

Have you even tested this? :?
Shalted wrote:Well, being bored, I finally got around to adding squads to the compiler, although I havn't tested it. Why? Because I have no need to, I find AI pointless and redundant, but it was done as a request so...
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Agent ME




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Post by Agent ME »

Argh... missed that.

I've always thought that AI was more pointful than any other part of modding... Sure we've all played shader swap mods, but I've always been thinking of mods where you are in an online game in a team trying to fight the AI enemy and get their base, or play a mode where endless waves of enemies are brought up against the human players, who have a limited number of lives...
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Post by -DeToX- »

Id rather have CUSTOM bsp's than AI...
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Post by DRL333 »

-DeToX- wrote:Id rather have CUSTOM bsp's than AI...
I'd rather have both.
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WastingBody





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Post by WastingBody »

Do you think you could make this open source so that people who are interested in the AI can work on it. I understand if you dont want to though.
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