X,Y Finder V.4.1 With Source And 10 Maps NEW features
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Hmm, this is a great program dude, great idea, and screw that other idiot man, i code in vb6 as well and i feel i can get just as much done in vb than they can in c so forget them. In future updates are you trying to figure out how to get the z? so we dont spawn in the middle of rocks and stuff? lol
Great job Glitchy Guardian
Great job on the cord finder app i think it is a very useful app but i think there is a small prob with it or i am not using it correctly. the prob is with containment (not touched) it says almost every collection is base way out side the map area and when i try to add my weapons in it did not go to correct spot. acording to your cords from the app.
all the collections that i looked up using your app it says they are out side of the map around the bottom right. i think it could me something to X cord. but i do not know much. i did not check all the cords with your progam.
could someone please tell me what i am doing wrong or what is wrong with the app?!!!
Great job Glitchy Guardian
all the collections that i looked up using your app it says they are out side of the map around the bottom right. i think it could me something to X cord. but i do not know much. i did not check all the cords with your progam.
could someone please tell me what i am doing wrong or what is wrong with the app?!!!
Great job Glitchy Guardian
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the z cord is the height. you have to guess basically. there si no program to find it. use low numbers
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change all the spawn points to one in the tunnel and one in the base.
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Here i just fixed a couple thing's for the xyz finder.
Fixed: When Finding a cord its asked for x twice
Added: New Pic(the baby thing was kinda Wierd

This is nothing big just a style update
Thanks:
glitchygaurdian for re-leasing a source code
Fixed: When Finding a cord its asked for x twice
Added: New Pic(the baby thing was kinda Wierd

This is nothing big just a style update
Thanks:
glitchygaurdian for re-leasing a source code
- Attachments
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- CordFinder.rar
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