(Halo 1)Program: HHT v3
(Halo 1)Program: HHT v3
Well i guess its about time I unleash this beast.
I added a couple things last night after reading some posts
Compress Map (make multiple of 2048)
Decompress Map
Change Internal Name (or hexxed name)
alot of other stuff read the readme
I added a couple things last night after reading some posts
Compress Map (make multiple of 2048)
Decompress Map
Change Internal Name (or hexxed name)
alot of other stuff read the readme
- Attachments
-
- HHT.zip
- The beast itself.
- (138.66 KiB) Downloaded 2204 times
probs to cluis for hhtv3
personally i think halo modding is at the best ever point, well ever.
this was only made possible by people like cluis,swamp fox, pokecancer,allister,xorange,monoideC, gren and other people who i have forgot.
without them we wouldn't have all these great kick ass programs to use.
-Abc
personally i think halo modding is at the best ever point, well ever.
this was only made possible by people like cluis,swamp fox, pokecancer,allister,xorange,monoideC, gren and other people who i have forgot.
without them we wouldn't have all these great kick ass programs to use.
-Abc
-
- Posts: 131
- Joined: Sat Apr 03, 2004 1:10 pm
![]() |
-
- Posts: 487
- Joined: Wed Jan 14, 2004 4:23 pm
-
- Posts: 410
- Joined: Tue Feb 24, 2004 11:22 am
- Location: Cantaloupe!
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
-
- Posts: 357
- Joined: Sun Mar 07, 2004 4:34 pm
![]() |
![]() |
![]() |
totally agreePosted: Sat Jul 31, 2004 1:34 pm Post subject:
--------------------------------------------------------------------------------
halfnigger wrote:
so i can jut compress the map and put it on my halo maps in my evox and it will play.
Wow, there's another completely immature, tasteless screen name.
on a lighter note, cluis, amazing, simply amazing, great program, an awesome piece of work, ive worked with both vb and C++ and am as close to retarded with both as you can get while still making a "hello world" program, ive now taken 5 some odd shots at a PMI C++ prog, and now poke is doin all tags lol, again good job and cant wait for more to come!
more to come
Well just to let you guys know there are a bunch of things done and in progress...
Tag Adding... DONE
Model ADDING (not replacing)... DONE
Defualt LoneIDs (for BSP Injection)... DONE
True Recursive Injection... DONE
True Bitmap and Sound Injection... DONE
Mod2 to Mode.. In Progress
True Recursive injection is a master piece! I can inject a whole banshee into BG with 2 clicks! Ive also done a Shade Turret also. Im Pretty Sure it should work good from now on. I was having major problems with it b4 while injecting the banshee. so yea mission complete.
more to come... i need more ideas...
Tag Adding... DONE
Model ADDING (not replacing)... DONE
Defualt LoneIDs (for BSP Injection)... DONE
True Recursive Injection... DONE
True Bitmap and Sound Injection... DONE
Mod2 to Mode.. In Progress
True Recursive injection is a master piece! I can inject a whole banshee into BG with 2 clicks! Ive also done a Shade Turret also. Im Pretty Sure it should work good from now on. I was having major problems with it b4 while injecting the banshee. so yea mission complete.
more to come... i need more ideas...
Last edited by CLuis on Mon Aug 23, 2004 10:42 pm, edited 2 times in total.
-
- Posts: 357
- Joined: Sun Mar 07, 2004 4:34 pm
![]() |
![]() |
![]() |
when you inject and have left over space, how about making that extra space in to a whole new meta so you can use it if you need it
Last edited by mrhyperpenguin on Thu Aug 26, 2004 3:43 pm, edited 1 time in total.