(Halo 1)Feedback: HHT 4

Utilities primarily designed for the original Halo.
Wooden Dragon





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Post by Wooden Dragon »

So the battle rifle was from CE? The thing I'm most concerned about is, will it be able to inject into SP maps?
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thinkreddie





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Post by thinkreddie »

ha! It would be perfect if the bitmap of the scope weren't crapped(laggy..)
NICE!!!! :D :D :D :D :D
cant wait for the release!!!!
CLuis




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Post by CLuis »

thinkreddie, thats a HUD meta problem not bitmaps
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Stinger77s




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Post by Stinger77s »

CLuis, RunningRiot said that ViperNeo has said that he would never release his program. So I was wondering if your conversion of Camtrack was done with HHT 5 and will it be able to convert the CE sbsp's? If it does awesome, if it doesn't thats still awesome because we could convert sbsp's in HEK to scenery and covert them to Xbox with HHT 5 (just like Fissure Falls) right?!

The Battle Rifle movie is nice! I guess your not working on the sound conversion anymore because it sounds great.
CLuis




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Post by CLuis »

ok only custom made sounds will extract (internal sounds), the sounds in the sounds.map used by CE will not extract, but bitmaps will extarct both internal and external.

HHT will only do models, sounds, and bitmaps. Camtrack was done using ViperNeo's tools, which he doesnt plan on releasing.

heres another vid to keep u ppl company while u wait http://hht.hxbdev.org/pr_mech.wmv
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thinkreddie





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Post by thinkreddie »

CLuis wrote:thinkreddie, thats a HUD meta problem not bitmaps
oh......................... right.

HOLY CRAP!!!! nice vid!!! :D
Stinger77s




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Post by Stinger77s »

Well what about regular meta, like (senv), (soso), (weap) and (scen), does it extract that, will ce meta extract recursively if it only pertains to models, bitmaps and meta without raw materials? Since ViperNeo is not planning on releasing his program, couldn't we still make CE levels like RunningRiots' Fissure Falls with HHT 5? Great job by the way I am loving the videos! Sorry if this is a stupid question but does the left trigger fire the left gun on dual weilding weapons?

LMAO, Power Rangers!!!!!! Simply Classic!
CLuis




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Post by CLuis »

yes the left trigger fires the left gun


ALSO NEWS UPDATE ON THE SINGLE PLAYER INJECTION PROBLEMS, ITS BEEN FIXED!

Recursive save works for all CE content (besides external sounds)
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Master Makayo





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Post by Master Makayo »

could you please make a version of this to work with PC?
it would make modding SP much simpler, k, bye
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themacawguy





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Post by themacawguy »

where can i download this?
steven





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Post by steven »

i cant download it cuz the link is broken... :cry:

oh could any one help on this too?? no one yet will give me these numbers ok i put in some projectile tag info for the sniper in all of the campain maps and i need the original tag infor mation for the sniper bolt in the projectile section on these maps please because whenever i go to shoot the sniper in campain the game closes and i get this expansion eror so if i could have the origional numbers.

maps
a30
a50
b40
c40
d20
nR`Shadow





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Post by nR`Shadow »

didnt you make backups from your origanal(unmodded) maps?
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steven





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Post by steven »

yeah i do but whn i moded these ones i had backups of all original files but i just go my new comupter and my original backups were lost in the file trancefer. so thats why i need the help
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Post by M@ttBot5000 »

theres hht 5. dont bump
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themacawguy





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Post by themacawguy »

where can i find it?
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V0Lt4Ge




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