Joiner friendly scenery
I finaly decided to post a tutorial(its not that great I'll explain why).
1. Open HHT or Infection or eschilon or wahtever you use.
2. Go to an itmc tag and find the weapon in it(if your not blind this should be extremely easy.
3. Swap it for a scenery.(make sure you haven't messed with the itmc in the scenery or in sparkedit.
4. Go look at the tag normaly(if you an hht junkey it should be the arow)
and change the spawn time to 9999(if not it REALY laggs after an hour or so, if you play long, that is.)
Now, that you've done this, let me explain a rule.
CANT BE MOVED(NO SKY 34$E$ 4 U)
Just so its easy to understand, lets say you move a rock without deleteing it, the client see a rock they can walk into(laggily) were it was and an invisble wall were it is now.
Maybe we can investigate this further and find MOVIBLE joiner friendly scenery?
Joiner scenery scenery
- XLoneXWolfX
- Posts: 54
- Joined: Thu Sep 27, 2007 4:41 pm
Joiner scenery scenery
Last edited by XLoneXWolfX on Mon May 19, 2008 4:45 pm, edited 1 time in total.

- XLoneXWolfX
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- wtfomfghaxor
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- XLoneXWolfX
- Posts: 54
- Joined: Thu Sep 27, 2007 4:41 pm
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- Posts: 258
- Joined: Mon Jul 09, 2007 2:17 pm
- Location: RIGHT NEXT TO YOU helping you mod.... (more like asking for help)
- Contact: