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HMT tutorial; hold 4 weapons, super warthogs, homing rockets

Posted: Sun Apr 29, 2007 4:32 pm
by mcem222
In this I'm showing you how to very easily do some cool things with HMT 3.5 (AND PLUGINS)
OK holding four weapons is the simplest of these, just go to every weapons tag and chose the "does not count toward max" tag. There is one problem with this, you cannot drop these so once you pick up 2 extra weapons thats it. I'm not sure how to fix this, but there is probably a way.

Making homing rockets is also very easy. Homing projectiles only works well if the projectile is very slow, i.e needler or rocket. I've also changed projectile speeds to make them able to do this. Go to the rocket projectile in HMT. Guided angular velocity is what does this. This is basically when a projectile is near a person it goes at that angle toward the person. For example, put that at 180 and the rocket will turn around right before it hits. 1.5 makes a slightly homing rocket, which can hit people but it takes some skill still. Don't do anything more than 10. A good idea might be to put a rocket in a very hard to reach place with the guided angular velocity at 10, meaning it will hit someone even if the rocket is way off

This last mod I like the best and I came up with it myself (although I can guarentee its been done b4). Go to the next paragraph for how to do this, this is an explanation of what you are doing. The center of mass of a warthog is toward the top front I believe. This makes it flip easily and stay flipped. Go to the physics tag and chose warthog. Change center of mass x, y, and z all to 0. This puts, for lack of better phrasing, the center of mass at the center. Now its very hard to flip this vehicle and even when it is flipped, the hog gets right back up. The only problem is even though it flips back up, you still can fall out of the hog. It is virtually impossible to fall out of this hog at NORMAL SPEED unless someone throws a very well placed grenade. Try changing the speed to double or triple. It goes very fast and stays mostly unflipped, but then it produces very bad turning. I'm sure theres a way to fix this, just play around with the physics.
The next fun thing to do with a hog is keep the hog going even after the person exits. This is very fun because when the hog is modified the way I showed you in the last paragraph, it will turn when it reaches a hill, meaning it can go for a fairly good time before it reaches a wall and is stuck there. This is very fun for running yourself over

Anyway sorry for the long explanations heres what you do
Go to the physics tag and chose warthog. Change the center of mass for x, y, and z to zero. Change air friction to .0005. Then go to the vehicle tag and chose both warthogs. Change acceleration to .00001. These numbers are what I quickly did, you can play around with them.

I hope you like the three things in this, and they are all very good to use in a mod. If you have any questions about how to do something in HMT just PM and ill give you a link or make a tutorial for it (probably)

Re: HMT tutorial; hold 4 weapons, super warthogs, homing rockets

Posted: Sun Apr 29, 2007 5:16 pm
by jimbi
mcem222 wrote:MY IDEA, GIVE ME CREDIT IF YOU POST A MOD WITH THIS
Uh no because we all know how to do this.

Re: HMT tutorial; hold 4 weapons, super warthogs, homing roc

Posted: Sun Apr 29, 2007 5:40 pm
by mcem222
jimbi wrote:
mcem222 wrote:MY IDEA, GIVE ME CREDIT IF YOU POST A MOD WITH THIS
Uh no because we all know how to do this.
Uh no i wasn't talking about homing rockets i was talking about the warthogs that keep driving after exiting. How about you read the whole thing douche

Posted: Sun Apr 29, 2007 6:01 pm
by halohax
well this has already been posted before even the warthog thing it is not very inpresive and u don't have to be mean to the other people.

Posted: Sun Apr 29, 2007 6:09 pm
by Andrew_b
well give him credit...he can write tutorials that people can understand. and ill try that warthog thing but alot of people know how to do homing and hold alot of weapons

Posted: Sun Apr 29, 2007 6:22 pm
by mcem222
Yeah I realize that most people can do homing rockets and hold more weapons, but there are plenty of people who can't who this tutorial is for

Posted: Sun Apr 29, 2007 6:54 pm
by R.O.U.S.
mcem222 wrote:Yeah I realize that most people can do homing rockets and hold more weapons, but there are plenty of people who can't who this tutorial is for
while your tutorial could be considered useful to noobs, it is pretty common knowledge and has been done a million times before and the phantom hog has been around for a while

Posted: Mon Apr 30, 2007 5:13 am
by Mooose_Guy
easy stuff. i dont like it. Image

Posted: Thu Jul 19, 2007 1:44 pm
by bobmooglitcher
hey for the homing rocket what is the name of the tag that i change?

Posted: Tue Sep 04, 2007 6:05 am
by ProphetOfDeath
Or just use phenoms wep plugin :roll:

EDIT: oops sorry my mistake!

Posted: Tue Sep 04, 2007 3:03 pm
by arz1499
nice work man :D :D