HMT: Converting CE tags to PC
HMT: Converting CE tags to PC
Ok this tutorial well tkae you step by step, on how to convert tags made in CE to PC.
1. Compile the tags you created into the tutorial map.
2. Use the map converter (can be downloaded at www.levels4you.com ), to convert the tutorial.map to a pc map.
3. Open the compiled maps, and extract all the tags that have to with object you are extracting... that includes, any shaders, models, colllision models, animations trigger, physics, ANYTHING, you must also extract the main tag as well. (the main tag would be like the weapon tag or the vehicle tag or whatever). NON-RECRUSIVLY!!!!
Please note that sounds and bitmaps can not be ripped.
4. Decrap the models and rebuild as usual
Rremember to put the extracted files in the correct folder.
Make sure you have permission before converting other peoples work!
This tutorial violates none of the HaloMods rules!
1. Compile the tags you created into the tutorial map.
2. Use the map converter (can be downloaded at www.levels4you.com ), to convert the tutorial.map to a pc map.
3. Open the compiled maps, and extract all the tags that have to with object you are extracting... that includes, any shaders, models, colllision models, animations trigger, physics, ANYTHING, you must also extract the main tag as well. (the main tag would be like the weapon tag or the vehicle tag or whatever). NON-RECRUSIVLY!!!!
Please note that sounds and bitmaps can not be ripped.
4. Decrap the models and rebuild as usual
Rremember to put the extracted files in the correct folder.
Make sure you have permission before converting other peoples work!
This tutorial violates none of the HaloMods rules!

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Re: HMT: Converting CE tags to PC
Where exactly in levels4you is the map converter? Direct Link Plz... I didn't see a search box... I'am to lazy to look on my own.Phenomena wrote:2. Use the map converter (can be downloaded at www.levels4you.com ), to convert the tutorial.map to a pc map.
To People who make Modding tools:
Gah... PEOPLE MAKE TOO MANY TOOLS... HMT HHT HEK Milkshape blah blah blah... JUST MAKE ONE THAT DOES EVERYTHING AND UPDATE IT
Any way yeah... direct link PLz
^^^ Umm... Yeah... What I said^^^
http://halo.levels4you.com/downloads.l4y?file=9358
you need to register to download unfortnatly >_>
and patrick.... are you converting the map
you need to register to download unfortnatly >_>
and patrick.... are you converting the map


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shaders dont mess up if you do them right...
bitmaps CAN be ripped (emphasis on CAN
), but you need a modded xbox and is to much work to actually do it -_-
and anways if you have permission to use the models and tags from the creator, then im sure the creator will also give you the bitmap tiff file aswell -_-
bitmaps CAN be ripped (emphasis on CAN

and anways if you have permission to use the models and tags from the creator, then im sure the creator will also give you the bitmap tiff file aswell -_-

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exactly thats why i said it was too much work to do itSuperSunny wrote:Isn't the process like converting a CE map to work on the Xbox, then ripping it out of the xbox, etc? That must take a hell of a while

CE > Xbox > PC is to much work for me >_>

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ok the map converter isn't downloading I am registered and everything but I click on there big download button. Then a small box pops up I wait for it to load and when it says click here it just like refreshes it self and dosent download. can some one send the converter to me via email or even have a alternate link?
Thanks
-Doom
Thanks
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Re: HMT: Converting CE tags to PC
nice but i cant find the program. Can you send an other link?Phenomena wrote:Ok this tutorial well tkae you step by step, on how to convert tags made in CE to PC.
1. Compile the tags you created into the tutorial map.
2. Use the map converter (can be downloaded at www.levels4you.com ), to convert the tutorial.map to a pc map.
3. Open the compiled maps, and extract all the tags that have to with object you are extracting... that includes, any shaders, models, colllision models, animations trigger, physics, ANYTHING, you must also extract the main tag as well. (the main tag would be like the weapon tag or the vehicle tag or whatever). NON-RECRUSIVLY!!!!
Please note that sounds and bitmaps can not be ripped.
4. Decrap the models and rebuild as usual
Rremember to put the extracted files in the correct folder.
Make sure you have permission before converting other peoples work!
This tutorial violates none of the HaloMods rules!