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HMT: How To Make A Warthog Fly

Posted: Sun Apr 03, 2005 2:54 pm
by fourn443
ok i was reading a post and it said "how do i get my warthog to fly using hmt like that hack" so i decided to right up a small tutorial.

1) Go tto HMT v3.5 and open up the map u want to have a warthog fly.
2) Go to vehicles and then go to the tags to the right.
3) were it sais vehicle id click on the pelican/dropship part.
then save.
4) open up a map with a pelican ( try b40 ) then go to the vehicles part and then open up the pelican.
5) Go to top speed forward and then right down what number it sais (i cant tell u because im at work and i dont have halo or hmt here)
6) then go back to the map that we made the warthog fly
7) then go to vehicles and then warthog ( if u havnt figured that out:) )
8) then once u did that go to top speed forward and then put in the 9) number that u wrote down
9) and then go down to seat and click on the menu and select the 0 and 10) then were it sais P-passenger type in W-driver then save the map and play

if i missed anything ( i didnt ) tell me

lol

bty i am a master at hmt and pm me if u need helpwith it ( i cant pmi sorry )

Posted: Mon Apr 04, 2005 1:36 pm
by james587
that sounds like a good tut ill try it :)

Posted: Sat May 28, 2005 4:32 pm
by hogmaster77
so u are advanced in HMT.
Can u tell me how to insert a pelican,drophip, or long sword
as simply as possible?

Posted: Sat May 28, 2005 5:27 pm
by I Trunks I
to insert a pelican u have to PMI(Perfect Model Injection) , go to the tutorials section and look for Dark clouds FAQ.. its 25 steps i think or around there

Posted: Sun Jun 12, 2005 8:07 am
by X1OA Freedom
when i try this i dont get 10 seats i only get 0-2

Posted: Sun Jun 12, 2005 8:14 am
by RaVNzCRoFT
LMFAO!!!!!!!!!! Sorry, fourn, but most people don't find it hard to click a Dropship/Pelican button and then click save. This is probably the easiest accomplishment to do in HMT, and I have seen dozens (literally) around this forum on how to do that. Anyone that reads this thread, I would suggest not directing your questions toward fourn. He probably couldn't answer them. No offense, but this is the truth. Constructive criticism. :lol:

Posted: Sat Oct 22, 2005 1:34 pm
by Dominatr
X1OA Freedom wrote:when i try this i dont get 10 seats i only get 0-2
You have to change them to something you can get in.
W-driver
W-passenger
W-gunner
B-driver
many-others

Posted: Sat Oct 22, 2005 3:35 pm
by JK-47
this is very old, but still fun :wink:

how

Posted: Thu Jun 22, 2006 5:20 pm
by Man Guy
how do I make it like so a ghost can hold 3 people in it?

damn fatel exceptions!!

Posted: Fri Nov 17, 2006 10:09 am
by mc_on_fire
whenever i try this and try to play the map i get a fatel exception and the game closes!!! any help would be great,(i feal like such a idiot :oops: :oops: :oops: )

Posted: Wed Dec 27, 2006 11:32 am
by kaffey
Hey Guys How Do U Get The Vehicle ID thing?
If It Is A Plugin then Can U Give Me Link?

Re: **** fatel exceptions!!

Posted: Mon Jan 01, 2007 5:08 pm
by gr4vedigg3r
mc_on_fire wrote:never swap tank shells for assault rifle bullets...your just asking for a crash
too late

Posted: Mon Jan 01, 2007 5:29 pm
by JK-47
Don't post unnecessary posts in the tutorials section.

Posted: Mon Jan 01, 2007 6:22 pm
by xserre
another way to do this (it gives a total other effect) is:
- go to hmt open up the map you want the vehicle(s) to be changed in
-scroll down untill you see[phys]physics
-select the vehicle you wan't to change
-change the gravity multiplier to 0,2 or smaller if you wan't les gravity on them