HMT: AI Tutorial

Tutorials for the PC version of Halo 1.
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Andrew_b




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Post by Andrew_b »

lol i would blame the school system...making us have homework over vacation...the last thing i wanted to do was read a book for my vacation :evil:
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Post by x13igDudex12 »

haha i think i have to read a book. idk.

All Hail Sparknotes.
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Andrew_b




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Post by Andrew_b »

seriously

(am i the only one who likes to talk to this guy???)
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x13igDudex12




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Post by x13igDudex12 »

obviously you are.

looks like im a one of a kind breed.
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Andrew_b




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Post by Andrew_b »

hmmm...well dude you helped me alot...im happy to talk to anyone who taught me to do something like pmi...
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Post by Glitcherguy »

This would work for all characters rigth?
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Post by Glitcherguy »

=>NeOn<= wrote:Yeah I'd really appreciate if you could just post the video because the link is broken...

Edit: I would also like to add, you also have to decrap the ai's weapon to, because when i ran halo, the pr wus so messed up!

Edit 2: decrapping didnt work, but exportin da pr frum another map nd importin into yer ai map werked! :D Also, I found out how to make the elites move in ghosts. hunters "MAJOR AI DISCOVERY!". srry, i couldn't keep a secret. :P
How can i make the elites move in and outsie the ghost? plz help :D
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Post by Glitcherguy »

1: can i have more than 1 character in the same map at the same time
2: If i can why does halo crash after i imported marines
3: it worked wth elites so nice tut :D
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Your_Worst_Nightmare
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Post by Your_Worst_Nightmare »

Dude! Every frickin time I Build the map, it says "Cannot find Buildtree.txt. It is being used by another person or program"! HELP ME!!!!!! ITS GETTING SO ANNOYING!!!!!!!!!!! WHAT PROGRAM CAN POSSIBLY BE USING Buildtree.txt?!!!!! AS SOON AS I BIULD, THAT WAS WHEN IT WAS MADE!!!!!! HELP!!!!!!!!!!!
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phoenix
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Post by phoenix »

yeah , stop any HMT that you are running.Ctrl+Alt+Del to get into the Task Manager.Go to Processess TAG and stop any Halo Map Tools.exe that you are seeing!that will surely help you.then erase the BuildTree.txt from your C:\
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Your_Worst_Nightmare
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Post by Your_Worst_Nightmare »

well, that worked, but now it says it cant find bloodgulch.sbsp.meta! HMT hates me! it worked great when I added pelicans, dropships and wraiths in deathisland, but it just wont work! Y? Y? Y?!!!!!
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Post by phoenix »

make sure your sbsp meta is in your project/build/levels/test/bloodgulch/bloodgulch.sbsp.meta and when rebuilding you have to click yes to autofill.
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Your_Worst_Nightmare
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Post by Your_Worst_Nightmare »

It worked! Thanks man! IOU so much!
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Post by Your_Worst_Nightmare »

(I dont mean to double post) Weird... My HHT wont work with my new Blood Gulch! What the heck! When I load it, it freezes when I load Bloodgulch. HELP!!!!!!
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Post by Your_Worst_Nightmare »

(I dont mean to triple post, but no 1 has posted in a while) Wat the heck! When I used a mod and used thegrunt in the ghost, the grunt does not move and is invisable! HELP!!!!!
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Post by Andrew_b »

if at first you dont succeed, try and try again.
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Post by L0d3x »

DECOY wrote:I'd post it and get the credit quick if I were you.

Cos' if you don't and start getting in peoples faces about you having non
vehicle spwan AI, I will post that tutorial, before I leave this weekend.
Do you really think after all this work on AI, I dont have non vehicle
spawn mods in my collection?

And yes I'm glad we have more members like sigdude, rather than like
others I could mention.
So where is this tutorial of yours? I'd like to know how to spawn AI without the need for flipping vehicles...
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Post by takishi90 »

hey i got 2 probs that others have and there post have been ignored so i want to see if theres a way to fix em,

prob1:when you finish the PMI and start halo, select bloodgulch and hit startgame, it stays at loading screen.....FOREVER!


prob2:while rebuilding the map it stays at the first step of rebuilding
"CREATING MAP INDEX", and never moves on, rebuild never finishes.
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this mod

Post by pastortroy1 »

i have a problem with this step
10. Go to your VIB folder on your desktop and copy the bloodgulch.sbsp.meta and paste it to your gulch/batch extract/ levels/test/bloodgulch and click ok to overright it.

i have this bloodgulch.sbsp but not this bloodgulch.sbsp.meta
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