HMT: AI, Destructible Pelicans, Etc.

Tutorials for the PC version of Halo 1.
rossmum





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Post by rossmum »

I think this bump is definitely worth it.

http://www.halomods.com/forums/viewtopic.php?t=24021

My tutorial on how to make AIs that actually drive (as opposed to just sit still) and also on how to make AIs move around the maps the same way a SP AI or human opponent would.
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MasterNeoChief




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Post by MasterNeoChief »

Stop freaking spreading that topic!!
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AbeFroman




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Post by AbeFroman »

ME Wants ai on foots!!!!!!!!
do u do the ai thing but with a weapon?
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Post by DECOY »

deathkitten wrote:ME Wants ai on foots!!!!!!!!
do u do the ai thing but with a weapon?
Not exactly.
Use sparkedit to flip the vehicle they are in over so they fall out when the
game starts. Set your vehicle respawn time to never in the game menu,
or you will get an exception.

You can then swap a weapon on the map for that vehicle if you want your
AI to constantly spawn new enemies. Don't swap it for something that MC
starts the game with.
http://www.customcrysis.com Crysis mapping / modding site under development.
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Post by littleboyhacker »

HunterXI wrote:omg... if this is a sticky, why would you people bump it?
bump
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Post by Mo Honna »

ok...well how do u add more AI into campaign?
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RaVNzCRoFT




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Post by RaVNzCRoFT »

Mo Honna wrote:ok...well how do u add more AI into campaign?
Play on Legendary.
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Post by Patrickssj6 »

LMAO!
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Sparta 001





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I can't understand This part, it's too vague!!

Post by Sparta 001 »

Ok, the step where you go into Halo Hacking Tools and open up your map ( i used bloodgulch) and go down to the Vehicles and select Pelican. Then you find the last [actv] dependencies. And then i get stuck ...

What are you supposed to swap these dependencies with???

It is explained to vaguely! :(
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Post by mods-r-me »

Can u help with with PMI'ing AI, i know theres a vid tutorial, but i tried it and it confused me.

(im better with text, easier to go back and double check)

i tried using the tut you put up, but there are things that dont come up cause its a diff type on pmi i guess. all i know is it didnt work

thanks ahead
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Re: I can't understand This part, it's too vague!!

Post by rossmum »

Sparta 001 wrote:Ok, the step where you go into Halo Hacking Tools and open up your map ( i used bloodgulch) and go down to the Vehicles and select Pelican. Then you find the last [actv] dependencies. And then i get stuck ...

What are you supposed to swap these dependencies with???

It is explained to vaguely! :(
(Soz in advance for bumping)

How is that too vague? I said to swap them with the actv of the character you want to spawn, very clearly. Try reading more carefully next time.

And no, I can't help with PMI, because I suck at explaining things like that and I haven't got time.
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