How to Make a Shield Recharge Effect

Tutorials for the PC version of Halo 1.
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LoneSniper





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How to Make a Shield Recharge Effect

Post by LoneSniper »

This tutorial was made on ModHalo on my different account

Tool needed:

Halo Trial or PC

Eschaton or HHT

BG_sparkify.ppf IF NEEDED
~~~~~~~~~~~~~~~~~~~~~~~~

If you are using HHT for trial, sparkify bloodgulch first.

~~~~~~~~~~~~~~~~~~~~~~~~

-Open up HHT or Eschaton

-Select the map you want to add the effect to

-go to the coll (collision) tag and find characters/cyborg/cyborg

-Under characters/cyborg/cyborg shield depletion there will be a Nulled out effect

-Swap the dependency with effects/coop teleport
(EDIT) You can switch the dependency with characters/cyborg/cyborg shield depletion, too

-Open up the map you edited and check if it works (de-sparkify bloodgulch if using trial)

To check if it works, go next to a wall, throw a nade and wait for your shields to recharge
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timmy42





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Post by timmy42 »

lol this is what i did in my mod... was gonna post a tutorial... but oh well, cool! 8)
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bcnipod





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Re: How to Make a Shield Recharge Effect

Post by bcnipod »

LoneSniper wrote:This tutorial was made on ModHalo on my different account

Tool needed:

Halo Trial or PC

Eschaton or HHT

BG_sparkify.ppf IF NEEDED
~~~~~~~~~~~~~~~~~~~~~~~~

If you are using HHT for trial, sparkify bloodgulch first.

~~~~~~~~~~~~~~~~~~~~~~~~

-Open up HHT or Eschaton

-Select the map you want to add the effect to

-go to the coll (collision) tag and find characters/cyborg/cyborg

-Under characters/cyborg/cyborg shield depletion there will be a Nulled out effect

-Swap the dependency with effects/coop teleport
(EDIT) You can switch the dependency with characters/cyborg/cyborg shield depletion, too

-Open up the map you edited and check if it works (de-sparkify bloodgulch if using trial)

To check if it works, go next to a wall, throw a nade and wait for your shields to recharge
I did that first about 4 months ago. also you need to edit the coop teleport tag so it only happens vertically, because if you start to walk around it will go in the direction you first moved.
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Corvette19




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Post by Corvette19 »

Nice tutorial,could be useful.
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LoneSniper





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Re: How to Make a Shield Recharge Effect

Post by LoneSniper »

How do I do that?
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