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how to make vehicles destructable without rebuilding a map:
1)open a map in HMT
2)open the dependency swapper
3)scroll down to the vehi tag and pick a vehicle (warthog for example) and change its coll to cyborg
4)go to the coll tag section and choose the cyborgs coll
5) change effects\blood aoe human or effects\shield depletion to vehicles\scorpion shell explosion
6)shoot the hog and it should detonate.
then change the collision model of what vehicles you want to be destructible to the one of the banshee.
ok part 1 of this tutorial is completed now onto part 2!
• Part 2: making the vehicles respawn
(this only works in multiplayer maps so keep that in mind)
now go to the itmc tag set in your dependancy swapper, chose a weapon, lets say the shotgun. Now click on the shotgun in the itmc and go down the to where it says "weap"
change that to "vehi", Like so:
remember to hit enter after you typed in "vehi" there or it will not apply.
now chose the banshee then where the shotgun or in my case the rocket launch spawns now I banshee will. the vehicles are destrucible, yes but also be careful, I have discovered that if two are next to eachother and explode sometimes that will cause an exception error. also if you destroy some vehicles before they have had a chance to respawn it sometimes does screwy things with where they respawn, so discover that on your own and figure that into your mods. enjoy.
and who said that the dependancy swapper is noobish....