How to make ai's without rebuilding*updated*
- adolif
- Posts: 125
- Joined: Wed Oct 18, 2006 1:24 pm
- Location: In a place with alot of Chickens On Unicycles O_O
How to make ai's without rebuilding*updated*
A simple non-rebuilding tut for making cyborg ai bots...here it goes...
Things you will need:
-Halo Hacker Tools
-Halo Map Tools
-A Halo Map Tools Plugin for actor tags
-(optional) Sparkedit
Most MP maps for Halo pc have the biped tags called 'Cyborg_mp' and just plain old 'Cyborg.' Click on 'Cyborg' (in HMT), and you know those three dragdown boxes with the arrows? (the ones that say: 'Bipd', 'Unit', and 'Obje' in this case) Change them to 'actr', '
Things you will need:
-Halo Hacker Tools
-Halo Map Tools
-A Halo Map Tools Plugin for actor tags
-(optional) Sparkedit
Most MP maps for Halo pc have the biped tags called 'Cyborg_mp' and just plain old 'Cyborg.' Click on 'Cyborg' (in HMT), and you know those three dragdown boxes with the arrows? (the ones that say: 'Bipd', 'Unit', and 'Obje' in this case) Change them to 'actr', '
Last edited by adolif on Sun Apr 08, 2007 8:00 am, edited 1 time in total.
plug in
can u give a link to the plugin cuz i dont kno where to find it.
Funnest thing my russian teacher said when she was yelling at the russian 1s "You cannot talk to people very much without using verbs...I panda...Leaves a lot to the imagination.
You are likely using halo trial. Try this...
Get a hex editor, and change the first four bytes to
64 61 65 68
It should work. and to play it, you must change the bytes back to
09 83 01 00
*NOTE: This may be different with hex workshop, but only slightly.
It should look like this in Hex workshop, I believe:
6461 6568
and
0983 0100
If it doesn't, I'm sorry, but that's in case it does.
Get a hex editor, and change the first four bytes to
64 61 65 68
It should work. and to play it, you must change the bytes back to
09 83 01 00
*NOTE: This may be different with hex workshop, but only slightly.
It should look like this in Hex workshop, I believe:
6461 6568
and
0983 0100
If it doesn't, I'm sorry, but that's in case it does.
-
- Posts: 19
- Joined: Fri Mar 23, 2007 7:44 am
trademark148 Posted: Fri Mar 23, 2007 8:50 am Post subject:
--------------------------------------------------------------------------------
you have to change their actor tag in HMT i made them just like marines and they fight just copy the marine info from the tag of a campaign mission
What do you mean by the above? Do i save the meta of the marine actor tag then just swap the metas?
--------------------------------------------------------------------------------
you have to change their actor tag in HMT i made them just like marines and they fight just copy the marine info from the tag of a campaign mission
What do you mean by the above? Do i save the meta of the marine actor tag then just swap the metas?
-
- Posts: 6
- Joined: Sun Feb 11, 2007 11:50 am
?
when i open up blood gulch it closes and says gathering exceptions
Re: ?
im not trying to say this guys tutorial is wrong, but try mine at http://forums.halomods.com/viewtopic.php?t=59268spartankiller117 wrote:when i open up blood gulch it closes and says gathering exceptions
-
- Posts: 6
- Joined: Sun Feb 11, 2007 11:50 am
can u make them move?
hey this is cool but they are like turrets. is there anyway to make them move? that would be awesome
- ImaBeast
- Readers Club
- Posts: 158
- Joined: Tue Jan 02, 2007 1:24 pm
- Location: Joined: July 2006
- Contact:
yeah
is there any way to make them run around?
because on mine they just stand there and look at me like I'm a retard
because on mine they just stand there and look at me like I'm a retard
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature. Xfire: imabeast65
i just posted a link to this in another topic....look at the tutorials at Halo PC. i bet you wont be asking all this questions....
http://halopc.net/forum/viewtopic.php?t=33
http://halopc.net/forum/viewtopic.php?t=33
Sig over file size limit.
Does it work with halo trial?
Does this work with halo trial? If it doesnt't, what additional steps do i have to do?
Thanks
Thanks for this it really helped in my mod im developing.The only thing i'm having trouble with is the AI's in tank passenger seats won't shoot me,the one in the tank driver seat does.And one more problem is that i don't know how to FLIP the tanks in Sparkedit.Please help and i can make a better non-rebuilt AI mod where they are flying pelicans and driving wraiths .Post back as soon as possible please.