Meteors
- Mooose_Guy
- Posts: 96
- Joined: Sun Oct 08, 2006 2:29 pm
Meteors
OK this tut is about how to add exploding meteors that kill you into a game.
open up (bloodgulch.map) in HHT.
goto the [proj]projectile section and select either frag grenade or plasma grenade (ill use frag grenade). So goto frag grenade and look at the list of all these things called "dependencies".
There are many of these dependencies but all you will need to use is the mod2 dependency at the top. select it and goto the dropdown and select the rock that you want your meteor to look like. (im using the boulde_large_grey). Press swap.
now SAVE and go into sparkedit. (i wont have pics for this part). find some frag grenades and place some in the sky where you want the metoers to fall from. save.
go in HMT and select projectile and select frag grenade. in the detonation area, select detonation timer starts
open up (bloodgulch.map) in HHT.
goto the [proj]projectile section and select either frag grenade or plasma grenade (ill use frag grenade). So goto frag grenade and look at the list of all these things called "dependencies".
There are many of these dependencies but all you will need to use is the mod2 dependency at the top. select it and goto the dropdown and select the rock that you want your meteor to look like. (im using the boulde_large_grey). Press swap.
now SAVE and go into sparkedit. (i wont have pics for this part). find some frag grenades and place some in the sky where you want the metoers to fall from. save.
go in HMT and select projectile and select frag grenade. in the detonation area, select detonation timer starts
Signature was way over size limits.
- {SMT}iguana
- Readers Club
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- Mooose_Guy
- Posts: 96
- Joined: Sun Oct 08, 2006 2:29 pm
- {SMT}iguana
- Readers Club
- Posts: 184
- Joined: Tue Apr 17, 2007 4:05 pm
- {SMT}iguana
- Readers Club
- Posts: 184
- Joined: Tue Apr 17, 2007 4:05 pm
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- Posts: 116
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