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1) open up HMT 3.5
2) open the map you would like to make this change in...
3) find '[bitm]bitmap and click the plus sign
4) near the top, there is something called
characters\cyborg\bitmaps\cyborg reflection armor
open that and go to save texture
5)just above that there is a bitmap listed
characters\cyborg\bitmaps\cubemap mirror surface
open that and click save texture
6)now go back to
characters\cyborg\bitmaps\cyborg reflection armor
and click on inject texture.
7) from there choose
cubemap mirror surface1.dds.1
or whatever u named it and press enter
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* note: might change for all maps, to change just take the reflection armor bitmap and inject it back into the injection armor slot or whatever you want to call it.
9)*****for best results make your spartan black when you start the game next
10) testing making other things pure gold too, if people are interested in this one, i will post more.....