[halo1pc tut] PMI

Tutorials for the PC version of Halo 1.
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boymonkey130





Posts: 85
Joined: Tue Nov 30, 2004 4:05 pm

[halo1pc tut] PMI

Post by boymonkey130 »

this is a tutorial a friend made, and it helped me start rebuilding, and got me interested in modding. It's easy to read and follow, so here it is, because a few people have asked me how to PMI.

Tutorial 1: PMI (Perfect Model Injection)

Welcome to the first tutorial made by FHM (Freelance Halo Modders.) This tutorial was made by Shadow.

Table of Contents:
1 Perfect Model Injection
1.1 What is it?
1.1.1 What is it?
1.1.2 Why do we do it?
1.1.3 What can it do?
1.2 Setting Up
1.2.1 Folder Structure
1.2.2 Getting the Base Map
1.3 The Process
1.3.1 Batch Extracting
1.3.2 Meta Extracting
1.3.3 Model Extracting
1.3.4 De-crapping
1.3.5 Copying
1.3.6 Rebuilding the Map

1


1.1what is it?

Perfect model injection is a fairly simple process that allows people to insert maps/characters/just about anything into almost any map.

1.1.2why do we do it?

Why? We perfect model inject because we are sick of no multiplayer pelicans. We perfect model inject because we want to fly a life pod in Blood Gulch. We want to fight bots when there is nobody to play online. We want to blow the crap out of a hunter in Death Island. We basically want to be able to use things not supplied with the original map file.

1.1.3what can it do?

It can add almost any vehicle or character or machine (The light bridge, for example.) or anything really (Yes, that means you can put an energy sword in Blood Gulch, but my knowledge isn
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