3 step modeling tutorial
Posted: Tue Jul 31, 2007 5:35 pm
Yeah, so im bored and at least 20 people asked me about modeling so here we go, the 3 step tutorial on how to model.
Step 1: Go to your model in entity beta 1.3.9 and click export meshes into a new folder. Also extract the fp model
Step 2: Overwrite your model (.obj format) by renaming it to the old weapon in that folder you extracted and overwrite all the .objs.
Step 3: click on the weapon you want to replace in the mode tag and click inject .obj or w/e and rename it. Do same thing to fp model
Extra Steps
Lol if you want to make it work, here ya go.
Step one, go to the mode of the original weapon and change the html to the new gun that you renamed.
step 2: Go to the weapon tag of the original gun and then you will see two modes with fp models. Change those 2 fp models to the new ones.
I know there are lots of tutorials but this is the quickest way.
Step 1: Go to your model in entity beta 1.3.9 and click export meshes into a new folder. Also extract the fp model
Step 2: Overwrite your model (.obj format) by renaming it to the old weapon in that folder you extracted and overwrite all the .objs.
Step 3: click on the weapon you want to replace in the mode tag and click inject .obj or w/e and rename it. Do same thing to fp model
Extra Steps
Lol if you want to make it work, here ya go.
Step one, go to the mode of the original weapon and change the html to the new gun that you renamed.
step 2: Go to the weapon tag of the original gun and then you will see two modes with fp models. Change those 2 fp models to the new ones.
I know there are lots of tutorials but this is the quickest way.