Fixing items FP and sound after H2Core Corrupts them
- killarzachary
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Fixing items FP and sound after H2Core Corrupts them
Fixing items FP and sound after H2Core
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What I've noticed after using H2Core and H2Gurilla, is that sometimes after you rebuild a map, some weapons get corrupted and lose the ability for their FP models to load as well as sound either don't happen or sound odd. Here is how to fix that problem.
1. (If you didn't delete decompiled parts of you map then skip this step) Open up the map that your trying to fix in H2Core and hit [map] > [decompile].
2. Open a clean map in H2Core and hit [map] > [decompile].
3. Now reopen the map that is corrupted in H2Core and click [map] > [rebuild].
4. Select your maps Scernairio and check off keep spawns the same.
5. Resign and enjoy and uncorrupted map (NOTE - if the map still has corrupted weapons then just do it again. This worked for me on my first try.)
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What I've noticed after using H2Core and H2Gurilla, is that sometimes after you rebuild a map, some weapons get corrupted and lose the ability for their FP models to load as well as sound either don't happen or sound odd. Here is how to fix that problem.
1. (If you didn't delete decompiled parts of you map then skip this step) Open up the map that your trying to fix in H2Core and hit [map] > [decompile].
2. Open a clean map in H2Core and hit [map] > [decompile].
3. Now reopen the map that is corrupted in H2Core and click [map] > [rebuild].
4. Select your maps Scernairio and check off keep spawns the same.
5. Resign and enjoy and uncorrupted map (NOTE - if the map still has corrupted weapons then just do it again. This worked for me on my first try.)
Last edited by killarzachary on Mon Jul 02, 2007 9:28 am, edited 1 time in total.
Thank you somuch man i have been looking for the solution to that problem for agesi managed to work it out a different way when i made nightwinder 2 but its been simply not happening with my other mods
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Thanks for your time.
- killarzachary
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I dont see a tab that says "recompile" under "map".
All i see is:
Decompile
Rebuild
Sign
Builder
Object Relocator
im not sure wut 2 do.
Edit: No problem, i sorta figured u meant rebuild anyway. Thx.
All i see is:
Decompile
Rebuild
Sign
Builder
Object Relocator
im not sure wut 2 do.
Edit: No problem, i sorta figured u meant rebuild anyway. Thx.
Last edited by HellaWack on Mon Jul 02, 2007 9:39 am, edited 1 time in total.
- killarzachary
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- killarzachary
- Posts: 934
- Joined: Sat Mar 03, 2007 9:26 am
- Location: High School
- Contact:
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- killarzachary
- Posts: 934
- Joined: Sat Mar 03, 2007 9:26 am
- Location: High School
- Contact:
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- killarzachary
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- Joined: Sat Mar 03, 2007 9:26 am
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Thats where i got mine and i have checked every page and all the download links are either down or not the latest one. My version is H2CoreRelease_3_7_7_913. Plz help me out.killarzachary wrote:http://www.halovicis.com/forums/viewtopic.php?t=217
This is the newest version of H2Core.
- killarzachary
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Are you a member?HellaWack wrote:Thats where i got mine and i have checked every page and all the download links are either down or not the latest one. My version is H2CoreRelease_3_7_7_913. Plz help me out.killarzachary wrote:http://www.halovicis.com/forums/viewtopic.php?t=217
This is the newest version of H2Core.
- killarzachary
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Thats the newest version of H2 CoreHellaWack wrote:yes i am. i finally found a link and got the new H2Core. My version is now H2CoreRelease_04_02_07_315. Tell me if thats right. I have one more question: Can the clean map that u decompile be the base map of the map your trying 2 fix?
and yes, I assume using the base map as your clean map would be the best idea.
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- killarzachary
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If you use your base maps clean map version it would overright any changs you made.HellaWack wrote:yes i am. i finally found a link and got the new H2Core. My version is now H2CoreRelease_04_02_07_315. Tell me if thats right. I have one more question: Can the clean map that u decompile be the base map of the map your trying 2 fix?