How to get water into any BSP with -DeToX-'s Water Tool

Tutorials for the Xbox version of Halo 2.
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StalkingGrunt911




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How to get water into any BSP with -DeToX-'s Water Tool

Post by StalkingGrunt911 »

I know your thinking why do you bother to post this but I for some reason get alot of private messages about how to inject the water, what do I do with the water_static shad etc. I have decided to make a tutorial for people who can't understand it. :P It also contains how to replace everything that was normally on the map like netgame equipment so weapons can spawn and how to make them ALL spawn. Fixing player spawns, spawning the decals so the map will actually load and more.

Ok Smacktalker has told me a way to save time instead of dependency swapping, add ALL of the tags before then add the reflexives over. This means transfer over all the [deca] tags and then transfer over the decal palette and decal placement. So the whole part about switching ALL of the nulled out Indents you can now just do that. So scrap out that part in the tutorial. I will fix it later when I get back from school.
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remix





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Post by remix »

theres a virus in this or something caz it kept flickering on and off and theres no text in the document
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Post by -DeToX- »

remix wrote:theres a virus in this or something caz it kept flickering on and off and theres no text in the document
There is no virus. Its your computer. =x.

Might be the popup blocker, it blocks a small component in the HTML file. Try downloading the .doc. :wink:
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StalkingGrunt911




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Post by StalkingGrunt911 »

Yeah, I can guarantee there is no virus and if there was someone would have reported it and it would have got deleted.
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Post by Prison »

What if you can't find the Decal Stuff?
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Post by DemonicSandwich »

Prison wrote:What if you can't find the Decal Stuff?
Not all the BSPs are dependent on decals. Just some are.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Post by kibito87 »

Prison wrote:What if you can't find the Decal Stuff?
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Post by meicanmonger »

I do everything right, but I get an error-

"Meta Wont Fit"

Any suggestions?
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Post by -DeToX- »

Recursive Parsed extract the BSP when you extract it. And don't Inject it back in, click Build, and find the '.info'.
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Post by smokey »

Just use h2core and H2G by Anthony. Its much easier that way...
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