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[Halo 2] Creating Visible Projectiles in Entity!

Posted: Sat Aug 12, 2006 5:11 pm
by jonnyczi
Yet an other reason not to use insolence and dot halo anymore.

Using entity I discoverd the efficient and best way to make visible projectiles.

With no duplication, meta swaps or dependancy swaps. Thus only taking about 30 seconds (for the average user) and your weapons keep their respective dependencies and properties, making it the proper way of doing it!

Now the way I got to this was...

xxchancexx said make visible projectiles for the maps that I was making for the map pack. I went to look at the tut and I found it a rediculusly long process to do. It also breaks indents and makes your maps size bigger for nothing.

So I went on a rampage to figure out why the rocket and plasma pistol have visible projectiles already. Without even looking at anything I thought:

Hey you can see the rocket when it flies across the map, it also has a MODELand so does the plasma pistol bullet, and the other weapon's bullets don't.

So I went to work on this and came up with a method of making visible projectiles, in other words: MAKE THE WEAPON SHOOT A MODEL.

Finaly after testing with darkblood (thanks a bunch man) as my ginypig of a non modder, and seeing how amazed he was that I did it so fast. I made a video for the world to woreship speed and proper work. (sorry, insolence was kick ass back in the day!)

Here it is:

Visible projectiles video :o

I havent tested it but Im 100% sure that it works by using the rocket with weapons that run on batteries.

Posted: Sat Aug 12, 2006 6:52 pm
by [SK]Yourpain
intresting =)...U could just add a contrail or something =)

Posted: Sat Aug 12, 2006 7:09 pm
by RaVNzCRoFT
Very nice tutorial. I renamed it for the index. I don't mod Halo 2, but this seems like an easy tutorial to follow.

It would seem as though your first language is German, but you speak very good English.

Posted: Sat Aug 12, 2006 7:17 pm
by [SK]Yourpain
RaVNzCRoFT wrote:Very nice tutorial. I renamed it for the index. I don't mod Halo 2, but this seems like an easy tutorial to follow.
DOH thought was for halo pc/CE :wink:

Posted: Sun Aug 13, 2006 5:24 am
by jonnyczi
Thanks.

Im actualy a french and english canadian. I could make videos in french.

I do have two more videos when entity came out.

Here they are:

http://www.megaupload.com/?d=6V4HUEGJ
http://www.megaupload.com/?d=RJ319B1C

Posted: Sun Aug 13, 2006 9:53 am
by dos mes
Nice work on the projectile tutorial!

Posted: Sun Aug 13, 2006 6:46 pm
by jonnyczi
thank. I had to be realy determind to figure this out.

Posted: Thu Mar 29, 2007 9:48 pm
by crackilla123
pleeeze fix link i need to do this :shock:

Posted: Fri Mar 30, 2007 4:08 am
by gratmouth_v3
Yeah the link is broken

Pleae fix link...

Posted: Fri Mar 30, 2007 6:43 am
by Vlayer
......Or at least give us a link to a reading tutorial, i really need this. :)
Thanks In Advance

Posted: Fri Mar 30, 2007 9:27 am
by DemonicSandwich
You could have looked down the post and found the links.
Looking in this topic for new links took no effort.

Posted: Fri Mar 30, 2007 5:38 pm
by gratmouth_v3
Before posting, pleaase check ;)

The 2 other link its not for Projectile tuto

Posted: Fri Mar 30, 2007 7:09 pm
by DemonicSandwich
gratmouth_v3 wrote:Before posting, pleaase check ;)

The 2 other link its not for Projectile tuto
Then PM the creater.

Posted: Sat Mar 31, 2007 1:30 pm
by xxCHANCExx
He hasn't been here for a little while, he probably won't notice the PM, I'll just tell him on MSN for you guys.

EDIT: Yeah, he doesn't have it anymore...

Posted: Thu Apr 05, 2007 12:09 am
by jonnyczi
Hi all, I noticed that my tutorial is popular and that people realy want it. So when I find time I will either make an other video and or just type it up. It is hard to find time for that I am in cegep and it is the end of the semester and I have big projects to do.

I may come back in full action over the summer holidays which start in mid may.

you can add me to your msn or yahoo so that you can ask me stuff, I have a laptop at school so if I'm online chances are that I can talk:

jonny_czi@hotmail.com

and please Identify your self too.

Posted: Thu Apr 05, 2007 6:13 am
by hoerenzoon
making a weapon shoot a model? LOL

making the WEAP shoot a MODE would freeze up the game...

and so what if you swap the SMG projectile to let's say a projectile that DOES have a model, like a rocket??? this doesn't make the WEAP shoot visible projectiles...
i've seen this tut before its a hoax

actually the answer is located somewhere in the trigger reflexive of the weapon.

Posted: Fri Apr 06, 2007 7:22 pm
by jonnyczi
I dont think that you saw a video but what I remember doing is cloning the rocket trigger over the weapon trigger of choice and then swap projectiles.

Posted: Thu Sep 20, 2007 11:37 pm
by Revenge2K
anybody have another link to this video? cause i'd really like this tutorial cause DotHalo crashes