[Halo 2] How To Add Teleporters That Non-Modders Can Use!
Posted: Fri Jul 07, 2006 6:38 am
Tut written By DrXThirst On 7/2/06
Okay , in this tut , I will teach you how to make teleporters that everyone can use! (Even Tho Its Very Simple)
**To Do This , You will not need to add chunks!**
First , you need to open your map in Entity.
Then , scroll down to [+sbsp]
Then , click on scenarios\multi\map\map
Then , on the right side (above the pic of the map) should be a button named "Tools" [click it]
Then , click on "Raw Editor"
Next , the "BSP Viewer" Should come up.
Wait and let everything load. It should start off a black screen then , after a few seconds , you should see
some sign of the level.
Now , Here Are Your Controls
_______________________________
W=Move Forward
S=Move Backwards
A=Move Left
D=Move Right
Hold Right-Click and move your mouse to look around.
Once you have your item in sight - left-click on it to select it
Then , the arrow keys on your keyboard move it around and Page Up and Page Down move it up and down!
(To Get It Where You Can See The Map- You usually Have To Look Straight Up And Hold W)
__________________________________
Now , To Make It Where Non-Modders Can Use Your Teleporters
At The Top Of The BSP Viewer , you should see a button named "Visible Spawns" , click it.
Then , click on "Objectives"
Then , click on a spartan. Now , At The Bottom , it will tell you what that "Spartan" is (CTF ,Oddball)
Next , you need to click on whatever one you want to use as the Teleporter Entrance ( I use 1 of the Oddball
Spawns)
Once you have your item selected , at the bottom where it tells you what it is , Click The First Drop-Down Box
And Select Teleporter Entrance.
Then , In the Next drop-down box , select "neutral"
Finally , In the last blank , type "9" [for every teleporter you add , you will need to make a different number]
ex. If you add another one after this tutorial , you will need to type the number "10"
______________________________________________
Now , To Make The Exit-
Select another "Spartan" (I would use the 2nd Oddball Spawn)
Then , In the First Drop-Down Box , Select "Teleporter Exit"
In the next Drop-Down box , select "Neutral"
Now , in the last blank , type "9" [if you make another it will be "10"]
______________________________________________
Now , all you have to do is move them around!!! And you will have working teleporters that non-modders
can also use!!!!!!
Okay , in this tut , I will teach you how to make teleporters that everyone can use! (Even Tho Its Very Simple)
**To Do This , You will not need to add chunks!**
First , you need to open your map in Entity.
Then , scroll down to [+sbsp]
Then , click on scenarios\multi\map\map
Then , on the right side (above the pic of the map) should be a button named "Tools" [click it]
Then , click on "Raw Editor"
Next , the "BSP Viewer" Should come up.
Wait and let everything load. It should start off a black screen then , after a few seconds , you should see
some sign of the level.
Now , Here Are Your Controls
_______________________________
W=Move Forward
S=Move Backwards
A=Move Left
D=Move Right
Hold Right-Click and move your mouse to look around.
Once you have your item in sight - left-click on it to select it
Then , the arrow keys on your keyboard move it around and Page Up and Page Down move it up and down!
(To Get It Where You Can See The Map- You usually Have To Look Straight Up And Hold W)
__________________________________
Now , To Make It Where Non-Modders Can Use Your Teleporters
At The Top Of The BSP Viewer , you should see a button named "Visible Spawns" , click it.
Then , click on "Objectives"
Then , click on a spartan. Now , At The Bottom , it will tell you what that "Spartan" is (CTF ,Oddball)
Next , you need to click on whatever one you want to use as the Teleporter Entrance ( I use 1 of the Oddball
Spawns)
Once you have your item selected , at the bottom where it tells you what it is , Click The First Drop-Down Box
And Select Teleporter Entrance.
Then , In the Next drop-down box , select "neutral"
Finally , In the last blank , type "9" [for every teleporter you add , you will need to make a different number]
ex. If you add another one after this tutorial , you will need to type the number "10"
______________________________________________
Now , To Make The Exit-
Select another "Spartan" (I would use the 2nd Oddball Spawn)
Then , In the First Drop-Down Box , Select "Teleporter Exit"
In the next Drop-Down box , select "Neutral"
Now , in the last blank , type "9" [if you make another it will be "10"]
______________________________________________
Now , all you have to do is move them around!!! And you will have working teleporters that non-modders
can also use!!!!!!