This works about 95% of the time for me, hopefully it will for you. Say you have a mach in your map and you can't get it completely flat, or you can't get it facing at the right angle. This tut is for you.
*(This tut uses the Updated 7/1 version)*
1.) Open Entity and your map. Open the scnr tag and click on Tools -> Meta Editor. Go down to Netgame Equiptment (if thats where you spaned your object through) and select your object's chunk.
2.) Change the Yaw, Pitch, and Roll all to 0.
3.) Save. Now press Tools -> Reference Editor. Select your sbsp tag and click the blue plus sign and click Veiw BSP. Wait for everything to load.
4.) Press Visible Spawns and than select the set that your object is in. Ones everything loads, go find your object and select it.
5.) Your object should be perfectly flat, and facing its default direction. Now if it isn't facing the direction you want it to, Hold down your left mouse button and press either Shift or Alt and move your mouse to rotate it. ((Shift = North/South, Alt = East/West)) It should rotate smoother, and should give you more possibilities for direction.
Make sure you remember to save your changes and sign.
[Tut - Halo 2] Smoother Rotating in Entity's BSP Veiwer
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