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[mod/tut/plugin] Water Level! - Team Expiscor

Posted: Thu Dec 22, 2005 8:05 pm
by killingforfun
Recently I've taken some time to learn hex, and punk kept on pushing me to try to figure out water, so I spent the last week looking at it and I've found alot.

Within the attachments are:
- a plugin I made that changes water level on headlong or zanzi
- a serenity for headlong and one for zanzi, both are flooded, (unlike greennc's flooded headlong this one has a way higher water level)
- There is also a quick tutorial on how to change the water level on headlong and zanzi
- a dds from greennc's used in the tutorial for headlong

Headlong is different from zanzi because there are restrictions on the water due to the fact if there werent parts of the map would be under water that bungie didnt want them to be. In zanzi the water is at the lowest point.

*Note* This only works for headlong and zanzibar because they are the only 2 with raw data linked to them, meaning the others have nothing to raise, ill keep looking, but for now this is all :)

Image

*EDIT* tahnx bgb_is_masta for pointing out. this format will work with dune too, if someone could get screenshots of that it would be nice! thanx


A big thanx to:
Punk rock0905 for teaching most everything I know about modding
xbox7887 for teaching most everything I know about hex
GreenNC for his flooded headlong which i used to find how it was restricted.

--Killingforfun
(aka. Mr. H3x H4x)

Posted: Thu Dec 22, 2005 8:06 pm
by casuela
Pretty nice work. Keep it up.

-cas

Posted: Thu Dec 22, 2005 8:10 pm
by -
Amazing :shock: ... You were talking about this but then you talked about something else.. then u just said u wouldnt tell me... but w/e nice job

Posted: Thu Dec 22, 2005 8:11 pm
by P8ntballer24
N>I>C>E

Posted: Thu Dec 22, 2005 8:12 pm
by bgb_is_masta
sweet... im taking it out... but there will still be dead zones right?

Posted: Thu Dec 22, 2005 8:16 pm
by TheMightySquare
Awesome find man. Good job on this. I will test it out when I get a chance

Posted: Thu Dec 22, 2005 8:23 pm
by killingforfun
ya there are still death zonez, but i think i remember seeing a way awhile bak to get rid of falling death zones.... well w/e in these mods there are death zones in there original spots

Posted: Thu Dec 22, 2005 8:38 pm
by DoorM4n
hey man u didnt put the plugin inside of the package. There are pictures and a bunch of serenity's but no plugin. Anyway, good job on the plugin and i hope too se more in the future! :P

Posted: Thu Dec 22, 2005 8:42 pm
by -
what he said :P

Posted: Thu Dec 22, 2005 8:47 pm
by shade45
Nice find man

Posted: Thu Dec 22, 2005 8:52 pm
by killingforfun
rofl, knew i forgot sometin, updating now!

*edit* k its updated, srry bout that!

Posted: Thu Dec 22, 2005 9:07 pm
by DoorM4n
plugin is still not in there bro

Posted: Thu Dec 22, 2005 9:10 pm
by killingforfun
rofl, AHHHH, k, this time its there, for sure!!! so much stuff in so many files, srry.

Posted: Thu Dec 22, 2005 9:12 pm
by DoorM4n
u didnt even put a download.................

Posted: Thu Dec 22, 2005 9:13 pm
by HornyHornyHippo
he sure proved u wrong

not bad, now add a sub or boat :P

Posted: Thu Dec 22, 2005 9:20 pm
by DoorM4n
HornyHornyHippo wrote:he sure proved u wrong

not bad, now add a sub or boat :P
COUGH

Posted: Thu Dec 22, 2005 9:22 pm
by seand3
"This attatchment no longer exists."?

lol u must have put the third in there while i was trying to dl so nvm. pretty sweet dude. im going to use this in my new mod so ill give u credit :)

Posted: Thu Dec 22, 2005 9:39 pm
by kornkidcrazy
Dude, this is awsome, nice work.

Posted: Thu Dec 22, 2005 10:25 pm
by optimistic
good work man

but its pretty lacking for giving credit to green with out this mod im sure most of you wouldnt have even thought about doing it or knew where to start

also dont forget not much credit was given when he found the speed increase to the zanzibar wheel speed increase which lead to the machine plugin

Posted: Thu Dec 22, 2005 10:34 pm
by nifebender
i am going to flood the piss out of zanzi, lol.