[mod/tut/plugin] Water Level! - Team Expiscor

Tutorials for the Xbox version of Halo 2.
killingforfun




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[mod/tut/plugin] Water Level! - Team Expiscor

Post by killingforfun »

Recently I've taken some time to learn hex, and punk kept on pushing me to try to figure out water, so I spent the last week looking at it and I've found alot.

Within the attachments are:
- a plugin I made that changes water level on headlong or zanzi
- a serenity for headlong and one for zanzi, both are flooded, (unlike greennc's flooded headlong this one has a way higher water level)
- There is also a quick tutorial on how to change the water level on headlong and zanzi
- a dds from greennc's used in the tutorial for headlong

Headlong is different from zanzi because there are restrictions on the water due to the fact if there werent parts of the map would be under water that bungie didnt want them to be. In zanzi the water is at the lowest point.

*Note* This only works for headlong and zanzibar because they are the only 2 with raw data linked to them, meaning the others have nothing to raise, ill keep looking, but for now this is all :)

Image

*EDIT* tahnx bgb_is_masta for pointing out. this format will work with dune too, if someone could get screenshots of that it would be nice! thanx


A big thanx to:
Punk rock0905 for teaching most everything I know about modding
xbox7887 for teaching most everything I know about hex
GreenNC for his flooded headlong which i used to find how it was restricted.

--Killingforfun
(aka. Mr. H3x H4x)
Attachments
water package3.rar
complete package..finally
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Last edited by killingforfun on Fri Dec 23, 2005 10:15 pm, edited 7 times in total.
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casuela





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Post by casuela »

Pretty nice work. Keep it up.

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Post by - »

Amazing :shock: ... You were talking about this but then you talked about something else.. then u just said u wouldnt tell me... but w/e nice job
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P8ntballer24




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Post by P8ntballer24 »

N>I>C>E
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Post by bgb_is_masta »

sweet... im taking it out... but there will still be dead zones right?
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Post by TheMightySquare »

Awesome find man. Good job on this. I will test it out when I get a chance
killingforfun




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Post by killingforfun »

ya there are still death zonez, but i think i remember seeing a way awhile bak to get rid of falling death zones.... well w/e in these mods there are death zones in there original spots
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DoorM4n
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Post by DoorM4n »

hey man u didnt put the plugin inside of the package. There are pictures and a bunch of serenity's but no plugin. Anyway, good job on the plugin and i hope too se more in the future! :P
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Post by - »

what he said :P
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Post by shade45 »

Nice find man
killingforfun




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Post by killingforfun »

rofl, knew i forgot sometin, updating now!

*edit* k its updated, srry bout that!
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DoorM4n
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Post by DoorM4n »

plugin is still not in there bro
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killingforfun




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Post by killingforfun »

rofl, AHHHH, k, this time its there, for sure!!! so much stuff in so many files, srry.
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DoorM4n
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Post by DoorM4n »

u didnt even put a download.................
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Post by HornyHornyHippo »

he sure proved u wrong

not bad, now add a sub or boat :P
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Post by DoorM4n »

HornyHornyHippo wrote:he sure proved u wrong

not bad, now add a sub or boat :P
COUGH
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seand3





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Post by seand3 »

"This attatchment no longer exists."?

lol u must have put the third in there while i was trying to dl so nvm. pretty sweet dude. im going to use this in my new mod so ill give u credit :)
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kornkidcrazy




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Post by kornkidcrazy »

Dude, this is awsome, nice work.
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Post by optimistic »

good work man

but its pretty lacking for giving credit to green with out this mod im sure most of you wouldnt have even thought about doing it or knew where to start

also dont forget not much credit was given when he found the speed increase to the zanzibar wheel speed increase which lead to the machine plugin
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Post by nifebender »

i am going to flood the piss out of zanzi, lol.
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