BR/Grenade Laucher

Tutorials for the Xbox version of Halo 2.
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dannnnxx321





Posts: 15
Joined: Thu Feb 08, 2007 6:54 am
Location: Oxfordshire, England

BR/Grenade Laucher

Post by dannnnxx321 »

First, you will need to learn how to clone chuncks using glitchy guardians chunk adder

second you will need to know how to dupilicate things in Insolence

ok, so, i was playing around with things, trying knew stuff and i though, hey, how about i make a weapon more fun, so using previous knowlegde of how to add a lazer sight, i pretty much did the same thing.

i added a trigger onto the carbine using the chunk adder, very simple, requires no effor

then i went into Insolence and duplicated the carbine, and, because it had that second trigger, the dupicated one did as well.

then i opened dothalo twice, if you have a good memory you dont need to, one screen had my modded map in, the other had another map in, i went over the carbine (2) in my modded one and the battle_riffle one on my unmodded map

i then converted the dependancies of the carbine (2) to the battle_riffle but with the 2nd projectille i put a grenade there.

then i closed the unmodded map in dothalo and clicked on the carbine (2) on the modded one, and set the firing type 0 to fire with the right hand trigger, with teh first projectile (twice)

then i made the fireing type 1 fire with the left trigger and the second projectile (twice)

Get the weapon plugin @: http://www.savefile.com/files/587325

then i went into h2x and fixed the carbines firing type 0 to that of the br, set the clip to infinate and resigned it

i then tryed it and i had a BR/Grenade launcher

if it messes up send a post back
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