[vid tut] adding teleporters

Tutorials for the Xbox version of Halo 2.
slaj





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Post by slaj »

I followed the tuto, but my teleporter doesn't teleport me :(

I place an entrance and a exit... I copy the coor of the Energyblade to put them on the coor line of the entrance, the teleporter doesn't work...
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high6




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Post by high6 »

slaj wrote:I followed the tuto, but my teleporter doesn't teleport me :(

I place an entrance and a exit... I copy the coor of the Energyblade to put them on the coor line of the entrance, the teleporter doesn't work...
u goto give it an exit cord to. u probaly didnt set it and the cord for the exit(that u didnt fix) is in a wall so u cant go through.
slaj





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Post by slaj »

I put cord for Exit and i think when it's in a wall, the teleporter say "Teleporter Blocked"... No ?!
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5mmlead





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Post by 5mmlead »

@whoever created the vid tut

hmm. would help more if you somehow added voice explaining what next... tho its pretty self-explanatory. good job tho :D (never could figure the darn thing out).
wings19





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Bind Number

Post by wings19 »

xenowisp wrote: "put 0 for the bind(unless there's already tele's in the map!). "

What if there are already tele's on the map. I can get the teleporter to work for the tele's already there but not for the new chunks i added. What number do i have to put for the bind?
high6




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Re: Bind Number

Post by high6 »

wings19 wrote:xenowisp wrote: "put 0 for the bind(unless there's already tele's in the map!). "

What if there are already tele's on the map. I can get the teleporter to work for the tele's already there but not for the new chunks i added. What number do i have to put for the bind?
if theres 1 teleporter(alrdy on the map) u would use 1 if there are 2 u would use 2.
t_mann05




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Post by t_mann05 »

Could u make us a step by step tutorial on paper cuz this videos quality isnt all that great. You cant read half of the stuff and i wasnt getting any sound (not sure that you used sound anyway) but im sure people could also benefit from a written tutorial. thanks

t_mann05
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Post by GenuineQ »

high6 wrote:@ stoner4life:

stoner4life have u tryed the following...

1. adding 4 chunks
2. fixing them to the spots and having them as following

(1)
x
y
z
7
0

(2)
x
y
z
8
0

(3)
x
y
z
7
1

(4)
x
y
z
8
1

i think u need to add all the teleporters at once. and warlock has binds of 0-7 because there are 8 teleporters(2 ways are made up of 2 teleporters)

make sure ur also using the next avilible bind instead of some random number like 34958. so its easyer to figure them out.

it will not work if u have 4 teleporters with the same bind because it confuses the game.

i hope some of this helped. if not contact me via aim at "masterofmodern" without quotes
I'm pretty good at this stuff and I'm Having the same problems on Coagulation. Someone please help!
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