[mod/tut/plugin] Water Level! - Team Expiscor

Tutorials for the Xbox version of Halo 2.
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TunesRus90




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Post by TunesRus90 »

mike0619 wrote:What program is the plugin for?
killingforfun wrote:ya, the plugin is having probs cause the programs arent likeing the sbsp magic, or the structure, so for now use the serenities, if u need a different level just aim me
But Killing couldn't you make it in blue guerilla form? Cause I know that can handle sbsp stuff cause xbox had a blue guerialla plugin about weather stuff
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deathbysn00sn00
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Post by deathbysn00sn00 »

now if you could put a death barrier on that headlong one it would be awesome. almost like a new level of sorts. i like it.
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fbi100





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Post by fbi100 »

how do i flood dune
supersonic124





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Post by supersonic124 »

do nonmodders on xbconnect/xbox live/xlink see the water?
Computerwiz





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How to raise the water level

Post by Computerwiz »

Hi, listen I need help on how to raise the water level on Headlong and Zanzi. I am a noob modder so I am really new at this. I look at your Turorial and I try raising the water level based on your tutorial but When I FTP it to my XBOX (after resigning the map), it stay the same, now from previous post you have to inject raw meta into it, but you stated you don't need to, can you help me and tell me how you done it in complete detail. I would like to have it ASAP. No rush or anything, it's just I am having a Tournament and I would like to show my friends my custom mods. By the way, excellent job on the water mods and you friend that help you too.
Thanks. :D
By the way: I am using the ADI 2.0 program to do these mods. :idea:
Computerwiz = Noob Modder :p
Snaku




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Post by Snaku »

So I just barely started messing with these mods the other day and I thought the water one was pretty cool. Some questions, though (not requests; I'm just curious/suggesting ideas; not knowledgable enough to know for sure). Is it possible to add the fog effect but keep it under the water or maybe even just a little above it (like a misty lake)? I saw killing talk about a fog layer. Is that what he meant?
Also, perhaps some shifting light sources to add to the underwater look? Slower movement underwater? Bullets leaving those cool looking bubble trails would be cool, but I suspect it wouldn't be possible to have two effects for a gun. What about having the ghost ride on top of the water like a hovercraft? Again, unlikely, just curious to know if it's theoretically possible.
Innosentz





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Post by Innosentz »

i tryed it on relic but nothing happened. i loaded up the tag, changed it to high 6 and then closed it, saved the tag, and ftped it but there's not flooded water. did i do somthing wronge?
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