Well this discussion about modeling u dont need milkshape to open it in 3ds max
al you need yo do is wen u import an obj file make sure the check boxes on the popup are off
BUT then u need some tool to convert 3ds to obj and milkshape, blender and wings3d all work
[TUT]New model injecting tutorial
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- Posts: 34
- Joined: Tue Jun 28, 2005 6:33 pm
- Location: I forgot...
open headlong...
gow to [proj] objects\weapons\grenade\frag_grenade\frag_grenade
open dependency`s
change to two [effe] effects\impact\explosion_small\frag_grenade\airborne_detonation
to [effe] effects\objects\gear\covenant\battery\battery_explosion
go to [effe] effects\objects\gear\covenant\battery\battery_explosion
open dependency`s
change all the [bloc]
objects\gear\covenant\military\battery\battery_fragment01\battery_fragment01
objects\gear\covenant\military\battery\battery_fragment02\battery_fragment02
objects\gear\covenant\military\battery\battery_fragment03\battery_fragment03
to [proj] objects\weapons\grenade\plasma_grenade\plasma_grenade
gow to [proj] objects\weapons\grenade\frag_grenade\frag_grenade
open dependency`s
change to two [effe] effects\impact\explosion_small\frag_grenade\airborne_detonation
to [effe] effects\objects\gear\covenant\battery\battery_explosion
go to [effe] effects\objects\gear\covenant\battery\battery_explosion
open dependency`s
change all the [bloc]
objects\gear\covenant\military\battery\battery_fragment01\battery_fragment01
objects\gear\covenant\military\battery\battery_fragment02\battery_fragment02
objects\gear\covenant\military\battery\battery_fragment03\battery_fragment03
to [proj] objects\weapons\grenade\plasma_grenade\plasma_grenade
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- Posts: 34
- Joined: Tue Jun 28, 2005 6:33 pm
- Location: I forgot...
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- Posts: 11
- Joined: Tue Oct 04, 2005 7:27 pm