Killzone: Liberation [PSP]
Posted: Fri Dec 22, 2006 8:05 am
Ok, so about a month ago when I was in New York for the Macy's Day Parade, I bought Killzone: Liberation for my PSP. (we were there for a week, what was I going to do? Play SOCOM for the entire trip?)
The game lasted 16 single player missions, some of which I found rather difficult. The gameplay varied nicely, but the overall storyline ended with a major cliffhanger. I liked the tanks and the hovercraft, but each was only used in one level. I have yet to check out the multiplayer because though my brother has a PSP, we would need two of the game.
Other nice features were the mini games and weapon upgrades, but they didn't serve much of a purpose when you needed to beat the entire game to get them all. Since some levels took hours to finish, the game doesn't have much replay value because I'd end up pulling my hair out before making through. I don't like that the game, like most for the PSP, lacked online multiplayer. Overall, I'd rate the game 8/10
That's pretty much it for now.
The game lasted 16 single player missions, some of which I found rather difficult. The gameplay varied nicely, but the overall storyline ended with a major cliffhanger. I liked the tanks and the hovercraft, but each was only used in one level. I have yet to check out the multiplayer because though my brother has a PSP, we would need two of the game.
Other nice features were the mini games and weapon upgrades, but they didn't serve much of a purpose when you needed to beat the entire game to get them all. Since some levels took hours to finish, the game doesn't have much replay value because I'd end up pulling my hair out before making through. I don't like that the game, like most for the PSP, lacked online multiplayer. Overall, I'd rate the game 8/10
That's pretty much it for now.