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What is up with modding today?
Posted: Fri Sep 22, 2006 5:58 pm
by JK-47
Ok, I payed my weekly visit to the files forum today and I went to the Halo PC section and what did I see? Pop corn popping off an apricot tree...no
But all I saw was...well... Tron skins, projectile/log mods, crappy skins, and only a few decent models. I'm sorry if I offend anyone here but I am seriously sick of this endless cycle. I used to sort of like logmods and projectile swaps, but now there are no good mods being released. Rossmums mods broke the chain, but the chain started back up again. Some of the experienced modders are mostly all too lazy to either:
Mod
Help newbs
I havn't made a mod in a while, I admit. In fact, I've never really released any mods at Halomods, but I'm willing to start making some mods if other people bring out some challenge in the competition. Which is why a MOTM would be really awsome. But seriously, we should get off our asses and make some mods...
Posted: Fri Sep 22, 2006 6:16 pm
by Patrickssj6
Guess what...there is a forum where people are on with true skill...snaf,me and ross and a few others are on there(from HM)..but we dont want it to be flooded with newbies like HM.Its not a big secret though
Posted: Fri Sep 22, 2006 6:18 pm
by JK-47
Patrickssj6 wrote:Guess what...there is a forum where people are on with true skill...snaf,me and ross and a few others are on there..but we dont want it to be flooded with newbies like HM.
Pm it to me please

Don't worry, I'm not the kind of person to flood a site around forums and stuff so its easily going to be kept with me.
Posted: Fri Sep 22, 2006 6:30 pm
by metkillerjoe
multi, even I know what he is talking about..
I'll give you a hint: gbx
Posted: Fri Sep 22, 2006 6:37 pm
by Patrickssj6
metkillerjoe wrote:multi, even I know what he is talking about..
I'll give you a hint: gbx
There are a few others but yeah its gbx.
Posted: Fri Sep 22, 2006 7:06 pm
by RaVNzCRoFT
Newsflash: The cycle of noobs and nooby mods started a year ago. It's nothing new.
Posted: Fri Sep 22, 2006 7:51 pm
by JK-47
RaVNzCRoFT wrote:Newsflash: The cycle of noobs and nooby mods started a year ago. It's nothing new.
It is to me concidering I was just unbanned the summer that just passed. But it makes me mad >:0 *signs up at gbx*
I thought thats what Pattrick was talking about but I wanted to be sure.
Posted: Fri Sep 22, 2006 7:55 pm
by metkillerjoe
I'm already joined gbx but I'm not posting till my map release due sometimes around October (b-day is the 4rth

).
Posted: Fri Sep 22, 2006 10:13 pm
by rossmum
Awww, thanks
I still got some to work on, I might start later. Maybe I can break the chain for another day or two.
Posted: Sat Sep 23, 2006 2:44 am
by MasterNeoChief
Face it, not alot of people go further than the for fun projectile swapping stuff.
They see friends do it, and halomods is the most common name for it. They go here to learn that, and most likely won't progress any further.
Posted: Sat Sep 23, 2006 4:29 am
by rossmum
OMGZ LOL I R OPEN HMT.
Should have some pics and/or download up within a few days, folks

Posted: Sat Sep 23, 2006 4:33 am
by dos mes
I got the urge to try my hand at modeling again, so I think I'll work on some models and maybe post a mod when it's done. Which would be at least a month probably.
Posted: Sat Sep 23, 2006 4:40 am
by metkillerjoe
rossmum wrote:Awww, thanks
If its for not posting at gbx your welcome

.
If it is for the new map: Thank you.
Been working on it since late August. I've had a friend do all of the beta testing which means that when it is released it'll be at least 50% free of all bugs.

Posted: Sat Sep 23, 2006 4:59 am
by JunkfoodMan
I might release some full scale mods, but I always cant be bothered to do so. Wanna make a mod Multi?
Posted: Sat Sep 23, 2006 5:09 am
by Cosmos
MasterNeoChief wrote:Face it, not alot of people go further than the for fun projectile swapping stuff.
They see friends do it, and halomods is the most common name for it. They go here to learn that, and most likely won't progress any further.
I want to progress firther its just that no one will help me. i have asked 3 times and searched on google why my mod wont run. I save it on HTM and when i open halo it wont run.
Posted: Sat Sep 23, 2006 5:32 am
by rossmum
metkillerjoe wrote:rossmum wrote:Awww, thanks
If its for not posting at gbx your welcome

.
If it is for the new map: Thank you.
Been working on it since late August. I've had a friend do all of the beta testing which means that when it is released it'll be at least 50% free of all bugs.

It was for people saying I'm skilled at something other than screwing stuff up, but I can't wait to see your map. You're the official coolest new member ever, by all means post on GBX
Oh and by the way guys - it's testing time.
Posted: Sat Sep 23, 2006 5:37 am
by Patrickssj6
The reasons I started modding Halo(after quake 3) are:
-stable engine at that time
-use of 3ds max
-way more flexible
I think to this day this is one of the best modding engines.HL2 still doesn't use 3ds max and thats what I dislike.HL2 has way more stuff though.
Posted: Sat Sep 23, 2006 5:40 am
by rossmum
Hammer seems like a fairly easy program to work with from what I've seen, never tried it though.
Posted: Sat Sep 23, 2006 6:27 am
by Grunt Rebel
I don't mod anymore because of these reasons.
1. I have done a good bit of stuff and i got kind of bored.
2. I don't have 3ds Max and i got Gmax to only work for me once.
3. I can only mod PC because i really don't wanna risk getting banned from live on halo 2.
Once halo 2 vista comes out then i will start up modding again.
Posted: Sat Sep 23, 2006 6:38 am
by a mammoth
I agree, once H2 Vista comes out and I make a new PC and buy it, I will begin to hard core mod H2 becuase h2 xbox modding right now is more like hacking it. H2 Vista will be SOO much easyer becuase you will be able to fly around in real time to look at everything, and make your own BSPs, tags etc. without having to worry about what that unknown varible does.