What do you want to see in Halo 3?

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Dominatr





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What do you want to see in Halo 3?

Post by Dominatr »

Obviously, what do you want to see in Halo 3?
Make it stuff not seen in Halo 1 and Halo2

I want to go prone :P Go under a 'hog and fix that damn muffler :evil:
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Post by Lijitsu »

Mines, new vehicles, no @!#%ing vehicle lock on the Rocket Launcher, no auto-aim on all weapons...
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Post by lxNicktardxl »

Lijitsu wrote:Mines, new vehicles, no @!#%ing vehicle lock on the Rocket Launcher
Oh man, I like that. I think it's great they added that. :)
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522Viper





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Post by 522Viper »

A campaign that doesnt have a shitty end
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Cuda




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Post by Cuda »

Weapon Mods. A stealth Splinter Cellish Mission would be nice. It'll break the repetitivness of goin Rambo thru the hallways every level.
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RaVNzCRoFT




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Post by RaVNzCRoFT »

Scarab gun mb? 8)
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Post by Infern0 »

RaVNzCRoFT wrote:Scarab gun mb? 8)
It's there already ;)

I would like some pepper spray.
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wes





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Post by wes »

i'd like to see a marine named dave, but they call him beef. but then that marine would betray the company, get captured, and you get to do the honors in torturing him to see if he has relieved any information to the enemy 8)
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Post by M9 HE-DP Grenade »

522viper wrote:A campaign that doesnt have a shitty end
halo 2's campaign fell a little short of my expectations.
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Post by JK-47 »

M9 HE-DP Grenade wrote:
522viper wrote:A campaign that doesnt have a shitty end
halo 2's campaign fell a little short of my expectations.
same, my favorite parts however were the earth levels and when the elites and hunters were rebelling against the prophets, that was awsome when they had that huge war in that room, oh man i love it.
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Post by Dominatr »

The end of Gravemind, on a much larger scale.
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Post by maca_§ »

Better Campaign, better weapons, Vehicle variants, smarter AI, Marines who can NOT talk, being able to order Marines around! Eg, hold position etc.
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Cuda




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Post by Cuda »

I agree. A team control system like in Republic Commando would be Greatly appreciated.
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Post by wes »

i'd still like to beat up someone named dave, but has the nickname of beef though ;o
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Post by VeNoM746 »

Cuda wrote:I agree. A team control system like in Republic Commando would be Greatly appreciated.
ya that would be cool to be able to control your forces and actually make the marines stay in one spot instead of them always following you and just getting killed by covenent.
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Post by Zenaku213 »

maybe in some missions be able to drive things like Pelicans and phantoms but only for like long distances. ...hey did ya all know a Halo3 is gonna be the flodd on earth i think...
Also no more BR combo and no lunge on melee, fuckign noobs And i agree at least one STEALTHY mission . Like you have to hide up in the mountains and scope down on a valley and like if ure seen ure screwed. then ya move donw t the canyone and gotta have like AC.
YEA you gett to team up with Covie:)
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Post by hunk_re »

1.i wanted harder opponents with a smarter ai
2.i want health back on maps i know it was in halo 1
3. i want new vehicles
4. possibly a covenat version of the shot gun
5.a human version of sword like a combat kinfe
6. i would also like to see some better mellee such as tricks i mean come on he is the best soldier in the universe he can't just jump of a wall or slice someone in half
7.i wan t realistic damage and battle scars(limbs fall of brutes and covies lol)
8.and a human version of ghost( no its not the warthog that is the human version of specter)
9. all the old maps updated and balanced out.
10.ai in multiplayer
11. possibly an option to sprint i always feel like im walking
12.jetpak

i think halo has a lot of things to consider hmm
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H3

Post by Driv3r »

I would like new weapons, new vehicles, and also a team control system because i hate that your allies just sit around and dont do anything and lastly kick ass ending
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maca_§




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Post by maca_§ »

hunk_re wrote:10.ai in multiplayer
That is what I want the most.
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Cuda




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Post by Cuda »

kinda Like CS:Source, where the AI are controlable??(I mean like choose what weapons they use, skill level, team...)
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