tag editor 4 all?

Off topic chat. Basically anything that doesn't concern halo or halo modding can go here.
Patrickssj6




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Post by Patrickssj6 »

The_Hushed_Casket wrote:I mean no offense here, but if you are fairly new to computers, you are going to have a hell of a modding your Xbox, networking it to your computer, reverse engineering the Sim's 2 code, and writing a tag editor to modify it.
QFT

He said it.
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fishface617





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Post by fishface617 »

Vallen1 wrote:If it exists >_>
what do you mean? of course it exists.
http://www.halomods.com/forums/viewforum.php?f=38

>_>
sniperwolf





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Post by sniperwolf »

I'v been reading a bunch of books on modding and so far tag swaping looks preaty easy.
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a mammoth




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Post by a mammoth »

Umm, tag swapping is the basic step in modding, true modding, is understanding standing how the game engine does stuff then making it your slave, to do the stuff you want to do. When I was a wee little noob I did tag swapping easily, but, like hushed said, if you are new to computers, you are going to have one hell of a time doing anything with modding.

But reading books won't help you a lot, its reading tuts on here and experimenting with tag values and how halo behaves that gets you places.

And a editor for all games would take a ridiculous amount of time to make and complete. Only God could make that with out help from the companies that make the games plus aide from Microsoft.
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Patrickssj6




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Post by Patrickssj6 »

He thought all the games use the same data structures(tags).
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sniperwolf





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Post by sniperwolf »

yea I did :oops: well didn't u have a hard time when u was a we noob?how did u learn so much?
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Cuda




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Post by Cuda »

If youre very into modding TS2, mb just get the PC version where it is completely Open Ended, and very easy to mod, and nonetheless, already has a very huge base of modding already?
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