Halo 2 Map Team(H2MT) Recruitment
Posted: Sat Mar 28, 2009 12:14 am
I've decided that I wanted to get a team together for building custom maps for Halo 2.
The process will start from a concept, from the concept modelers will take turns working on the map, during the creation of the model the texture artists will create various textures and different versions of the same texture with different colors and such, once the model is complete the modeler will then use the finished textures to Uv the model. After all of that is complete someone will inject the models(All mesh that has different shaders will be split into separate models) and textures into Onyx.map, after that the models will be placed and shaders will be created for the model. After the shaders are finish and linked to the mesh someone will do the collision using Onyx.
I hope to make a nice Map Pack for the people who still play Halo 2.
The maps will not have any types of mods other then the newly created map.
People needed:
1-Conception Artist
2-Modelers(not including myself)
2-Texture Artist(If you want to help and don't have much experience making textures but have you know your way around PS contact me via AIM and I will help you get into texturing)
What you need:
Photoshop
3D Studio Max
Onyx
Entity
Debug Bios on Xbox
Also Posted:http://forums.remnantmods.com/viewtopic.php?f=3&t=1296
The process will start from a concept, from the concept modelers will take turns working on the map, during the creation of the model the texture artists will create various textures and different versions of the same texture with different colors and such, once the model is complete the modeler will then use the finished textures to Uv the model. After all of that is complete someone will inject the models(All mesh that has different shaders will be split into separate models) and textures into Onyx.map, after that the models will be placed and shaders will be created for the model. After the shaders are finish and linked to the mesh someone will do the collision using Onyx.
I hope to make a nice Map Pack for the people who still play Halo 2.
The maps will not have any types of mods other then the newly created map.
People needed:
1-Conception Artist
2-Modelers(not including myself)
2-Texture Artist(If you want to help and don't have much experience making textures but have you know your way around PS contact me via AIM and I will help you get into texturing)
What you need:
Photoshop
3D Studio Max
Onyx
Entity
Debug Bios on Xbox
Also Posted:http://forums.remnantmods.com/viewtopic.php?f=3&t=1296