The Exodus Strain
Posted: Fri Mar 20, 2009 1:43 pm
After many failed attempts to start my project on the Marathon engine from 1994, I've decided to switch to the Cube 2 engine.
Because this engine is much more modern than the junk pile I was using earlier, I was wondering if anyone would like to join me. I currently have 4 members in the development team, but I need more skill if I'm going to get this game done. It's been in development for 3 years now, and we need to get shit done. So, if anyone has a copy of Sauerbraten, and a good imagination, we can schedule a server meeting.
The name of the game USED to be "Marathon : Chilron." Now because it's a totally different game, and has nothing to do with Marathon, we've changed the name to "The Exodus Strain".
It takes place on a giant scientific ship (Chilron) in the year 2070 (sometime around that year), Earth's moon has been populated and multiple lunar bases have been established. You are a scientist, returning from the moon to dock with the orbiting Chilron, when all goes to hell. The basic idea of the game is zombies on the moon (yes, the fucking moon), and in the Chilron. You must strive to save human civilization before the zombies fly the ship to Earth.
The zombies were created when your best friend, Adam Grey, finally discovered how to extend human life. The key was a retrovirus that, when introduced into a living body, preserved every living cell it came in contact with. The retrovirus was designed to last up to 700 years, and that's a fucking long time. When tested on lab rats and live cultures, all was well. But when Grey introduced it into his first test subject, he had no idea what to expect. At first, the patient felt fine, so Grey ignorantly let him free to spread the retrovirus. The first cases of incident were peeling skin, hair loss, skeletal structure weakness, and insanity. However, the insanity wasn't insanity at all, it was the retrovirus eating away at brain cells.
The first SERIOUS (SOOPR SRS) incident was cannibalism and extreme violence. Little girls, boys, parents, and even infants came into the Chilron's infirmary one after another. later in the game, the player will find science logs and be able to read them. They will describe the symptoms in extreme detail.
So yeah, I need someone to convert models for me, an animator, and a few mappers. Anyone?
Because this engine is much more modern than the junk pile I was using earlier, I was wondering if anyone would like to join me. I currently have 4 members in the development team, but I need more skill if I'm going to get this game done. It's been in development for 3 years now, and we need to get shit done. So, if anyone has a copy of Sauerbraten, and a good imagination, we can schedule a server meeting.
The name of the game USED to be "Marathon : Chilron." Now because it's a totally different game, and has nothing to do with Marathon, we've changed the name to "The Exodus Strain".
It takes place on a giant scientific ship (Chilron) in the year 2070 (sometime around that year), Earth's moon has been populated and multiple lunar bases have been established. You are a scientist, returning from the moon to dock with the orbiting Chilron, when all goes to hell. The basic idea of the game is zombies on the moon (yes, the fucking moon), and in the Chilron. You must strive to save human civilization before the zombies fly the ship to Earth.
The zombies were created when your best friend, Adam Grey, finally discovered how to extend human life. The key was a retrovirus that, when introduced into a living body, preserved every living cell it came in contact with. The retrovirus was designed to last up to 700 years, and that's a fucking long time. When tested on lab rats and live cultures, all was well. But when Grey introduced it into his first test subject, he had no idea what to expect. At first, the patient felt fine, so Grey ignorantly let him free to spread the retrovirus. The first cases of incident were peeling skin, hair loss, skeletal structure weakness, and insanity. However, the insanity wasn't insanity at all, it was the retrovirus eating away at brain cells.
The first SERIOUS (SOOPR SRS) incident was cannibalism and extreme violence. Little girls, boys, parents, and even infants came into the Chilron's infirmary one after another. later in the game, the player will find science logs and be able to read them. They will describe the symptoms in extreme detail.
So yeah, I need someone to convert models for me, an animator, and a few mappers. Anyone?