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Marathon: Combat Evolved

Posted: Sun Sep 21, 2008 7:40 pm
by guysullavin
ok, i know that thinkreddie was the leader of this before, but he sorta just dropped it, so i'm sorta taking over, and im looking for some people to do some stuff for this, so if you can, feel free to help. i would put a list of jobs, but we need everything, so if there's something your good at that no one else is, we may need you. This is a PC mod if you didn't know, but we may have to do some conversion from CE.

Posted: Tue Sep 23, 2008 3:37 pm
by Corvette19
Post what all you need.
Then I may offer to help.

Posted: Tue Sep 23, 2008 4:07 pm
by guysullavin
1- A modeler, to create biped models, scenery, weapons, and BSPs.
2- A Model Rigger, to rig the models for animation.
3- An animator, to animate bipeds and third/first-person views of the weapons.
4- A skinner, to skin the weapons/bipeds/level mesh.
5- Somebody who is experienced in UVW mapping.
6- Somebody who can tag all of the custom content.
7- Somebody who can populate and build the levels.
8- An uber scripting specialist.
9- A sound person who can comile dialogs, sound effects, and background sounds.

and yes this is going to be for CE, its confirmed.

Posted: Wed Sep 24, 2008 2:42 pm
by bcnipod
guysullavin wrote:1- A modeler, to create biped models, scenery, weapons, and BSPs.
2- A Model Rigger, to rig the models for animation.
3- An animator, to animate bipeds and third/first-person views of the weapons.
4- A skinner, to skin the weapons/bipeds/level mesh.
5- Somebody who is experienced in UVW mapping.
6- Somebody who can tag all of the custom content.
7- Somebody who can populate and build the levels.
8- An uber scripting specialist.
9- A sound person who can comile dialogs, sound effects, and background sounds.
10- awesome mac guy to provide advice and do some converting.
and yes this is going to be for CE, its confirmed.
I am so down with number 10 :P

Posted: Wed Sep 24, 2008 3:20 pm
by guysullavin
alrighty then... thats cool 8)
welcome to the team bcnipod! :D

Posted: Thu Sep 25, 2008 4:29 pm
by xbox
I guess I can populate levels and do some skinning.
But don't count on me for being too active with halo modding anymore.

Posted: Thu Sep 25, 2008 4:41 pm
by guysullavin
ok, great, thanks for helping.
anyone who is supporting on this please see here: http://halopc.moddercentral.net/halofor ... 1da98e63aa

Posted: Thu Sep 25, 2008 4:44 pm
by xbox
Modder Central wrote:The forum you selected does not exist.

Posted: Thu Sep 25, 2008 4:57 pm
by guysullavin
oh right i forgot, i need to authenticate people
http://halopc.moddercentral.net/haloforum/index.php

Posted: Fri Sep 26, 2008 10:13 pm
by thinkreddie
Anybody wishing to join the project should create an account at Modder Central and send a message to guysullavin.
He'll hook you up.

Posted: Fri Sep 26, 2008 10:19 pm
by Tural
Keep advertising to a minimum. If you're making a thread here, you shouldn't have people to register somewhere else to discuss it.

Posted: Sat Sep 27, 2008 10:32 am
by guysullavin
well we're sorta using modding central as a base camp for our project to chat and talk about the mod and what to do next. so yes, if you are interested, register at modding central and Pm me.
its not advertising tural, its like using a ventrilo server in a CSS game instead of the built in chat.

Posted: Sat Sep 27, 2008 12:09 pm
by xbox
MSN.

Posted: Sat Sep 27, 2008 12:16 pm
by Tural
guysullavin wrote:well we're sorta using modding central as a base camp for our project to chat and talk about the mod and what to do next. so yes, if you are interested, register at modding central and Pm me.
its not advertising tural, its like using a ventrilo server in a CSS game instead of the built in chat.
How about you have them register if you want them to be in the project, not just to talk to you. You have the thread here, they should be able to talk to you here, otherwise your topic has no purpose other than to advertise and tell people they need to register on your site to talk about it.

Posted: Sat Sep 27, 2008 12:50 pm
by guysullavin
sigh, If you are part of the team, please register there, send me a PM, then i'll let you into the marathon group. then we will discuss the construction of the game.

Posted: Sun Sep 28, 2008 2:24 am
by Xeno2
Tural wrote:
guysullavin wrote:well we're sorta using modding central as a base camp for our project to chat and talk about the mod and what to do next. so yes, if you are interested, register at modding central and Pm me.
its not advertising tural, its like using a ventrilo server in a CSS game instead of the built in chat.
How about you have them register if you want them to be in the project, not just to talk to you. You have the thread here, they should be able to talk to you here, otherwise your topic has no purpose other than to advertise and tell people they need to register on your site to talk about it.
This site dosn't have the resources, modder central does.
The purpose of posting the thread here is for if anyone is interested in participating in the project they are informed on how they can contact the project leaders on where to start and where the main communication area is.
Unless halomods can at will create private forums for projects that can be kept in the dark untill the project members see there is enough progress to announced i would suggest not arguing.
Once the project is done im pretty sure it would be released here just as likly as being released anywhere else but this is a pretty large site in terms of members and there are bound to be a few people interested in participating so without spamming every user on the sites PM box with the details this would be the only option which is make a informative thread gfiving out the details.

Posted: Sun Sep 28, 2008 2:28 am
by Tural
Xeno2 wrote:This site dosn't have the resources, modder central does.
The purpose of posting the thread here is for if anyone is interested in participating in the project they are informed on how they can contact the project leaders on where to start and where the main communication area is.
Unless halomods can at will create private forums for projects that can be kept in the dark untill the project members see there is enough progress to announced i would suggest not arguing.
Once the project is done im pretty sure it would be released here just as likly as being released anywhere else but this is a pretty large site in terms of members and there are bound to be a few people interested in participating so without spamming every user on the sites PM box with the details this would be the only option which is make a informative thread gfiving out the details.
Good points. Maybe next time you can make them relevant to what I say, not just random fragments of tedious messages with the sole intent to be combative after the situation has been resolved.

In short: You didn't get the point, and the situation was resolved. Stop going out of your way to instigate conflicts or you will be forced to.

Posted: Sun Sep 28, 2008 2:33 am
by Xeno2
i am not intending to instigate anything.
the reply above was only mentioning the point of the thread.
You are the one instigating my dear cat lover.

Posted: Sun Sep 28, 2008 2:37 am
by Tural
You're wrong.
Your entire post is irrelevant to my comments. I said they should not require people to register to become part of the team, if they're looking for team members here. They need to let people suggest themselves here if they are recruiting here. Your post is entirely based on me saying that they can't make people register there to participate in the project, which I never said.
You're wrong, and you're going out of your way, after me and guy resolved the conflict, to argue about it more.

Posted: Sun Sep 28, 2008 12:57 pm
by guysullavin
Guys, if your going to bitch-fight, do it outside of my recruitment thread please.