Project: Forerunner
Posted: Sun Aug 10, 2008 5:27 pm
What's Forerunner?
Forerunner is an application to assist in Halo modification. More specifically to assist in writing Halo Script's. It will offer many things that Visual Studio offers.
Such as:
-Syntax Highlighting
-Intellisence like code assistance
-Write, edit, compile, debug, and save scripts.
Those are only the core features Forerunner will offer. There will be many more.
What's Scripting?
Halo Script is a set of instructions the game engine uses to create an action in game. It's basically a programming language like Visual Basic, C#, or C++ but it's very limited.
I've had this project on the drawing board for quite some time but I haven’t had the time to work on it. Things have changed and I find myself will all sorts of spare time now. The GUI is complete mostly so I will start coding it.
I need a person or two who really understands scripting.
If you’re interested PM me or leave a reply.
Below I have some pictures of the GUI
Forerunner GUI
Editor windows
Map Browser
-Open as many maps as you want.
-You don't have to deal with messy MDI windows!
How to use:
Step one: Open a map from the menu or Start Page
Step two: Select the map from the combobox at the very top of the Map Browser window. The scripts will load in a listbox below.
Step three. Add, Remove, or Edit any script you wish.
Script Library's
-Save the scripts you right
-Have access to a whole archive of Halo's prewritten scripts.
-Categorize your script's
How to use:
Step one: Select a script library from the top combobox of the Script Library's Window.
Step two: Select a script category from the second combobox
Step three: Add currently open scripts to the library, Remove selected scripts, Edit any script you wish, or copy selected scripts to insert into your code designer.
Forerunner is an application to assist in Halo modification. More specifically to assist in writing Halo Script's. It will offer many things that Visual Studio offers.
Such as:
-Syntax Highlighting
-Intellisence like code assistance
-Write, edit, compile, debug, and save scripts.
Those are only the core features Forerunner will offer. There will be many more.
What's Scripting?
Halo Script is a set of instructions the game engine uses to create an action in game. It's basically a programming language like Visual Basic, C#, or C++ but it's very limited.
I've had this project on the drawing board for quite some time but I haven’t had the time to work on it. Things have changed and I find myself will all sorts of spare time now. The GUI is complete mostly so I will start coding it.
I need a person or two who really understands scripting.
If you’re interested PM me or leave a reply.
Below I have some pictures of the GUI
Forerunner GUI
Editor windows
Map Browser
-Open as many maps as you want.
-You don't have to deal with messy MDI windows!
How to use:
Step one: Open a map from the menu or Start Page
Step two: Select the map from the combobox at the very top of the Map Browser window. The scripts will load in a listbox below.
Step three. Add, Remove, or Edit any script you wish.
Script Library's
-Save the scripts you right
-Have access to a whole archive of Halo's prewritten scripts.
-Categorize your script's
How to use:
Step one: Select a script library from the top combobox of the Script Library's Window.
Step two: Select a script category from the second combobox
Step three: Add currently open scripts to the library, Remove selected scripts, Edit any script you wish, or copy selected scripts to insert into your code designer.