The model came out the best that my program and knowledge of model making could come up with. This is posted in the project recruitment because I was hoping someone would be willing to UV map the weapon properly and touch up on any problems with the model like a scale here or this peice over there needs this and that.
Anyway, here are some pics of it.



I attempted to texture it with milkshape but things can be so unpredictable when using that program to get the model UV mapped in a way.. Like how my number counter never shows up, and it did the first time I injected the model.