Halo 2: Combat Evolved Development Team
Posted: Sun Aug 14, 2005 5:19 pm
Hey, I want to recruit a group of modders for the successful mod "Halo 2: Combat Evolved". As you might know, I've got my 2nd version out, and I think it's getting pretty close to what it'll be like in the final. I need a group of modders for this project because...
* It's was wayyy too much work for me to do from the beginning, but I got it done anyways, hooray!
* The 9 new maps need to be converted to H2:CE format. We need some H2:CE warlock action!
* Maintaining changes on 42 different maps will not be an easy thing to do by myself (yeah... 24 was pretty hard too, but 42 is just overkill), it's x2 because of the 2 versions
* Research. I need pretty experienced modders to figure out Melee Lunge, Plasma Freeze, and maybe even if it's balanced - fall damage, I'm not hoping for that one though. I already figured out power weapon spawn timers, I just need to really figure out those things
Anyone up for it, and is a pretty experienced modder?
* It's was wayyy too much work for me to do from the beginning, but I got it done anyways, hooray!
* The 9 new maps need to be converted to H2:CE format. We need some H2:CE warlock action!
* Maintaining changes on 42 different maps will not be an easy thing to do by myself (yeah... 24 was pretty hard too, but 42 is just overkill), it's x2 because of the 2 versions
* Research. I need pretty experienced modders to figure out Melee Lunge, Plasma Freeze, and maybe even if it's balanced - fall damage, I'm not hoping for that one though. I already figured out power weapon spawn timers, I just need to really figure out those things
Anyone up for it, and is a pretty experienced modder?