I am currently in the process of recreating the map de_dust from counter-strike for H2V. The model is complete, yet it is still very rough and I don't have enough modeling experience to achieve the level of detail I have in mind. I am also a pretty lame skinner so I need some help there.
Im looking for both an experienced modeler and skinner to help complete the map, preferably with come CS experience. If you are interested, please pm me or email me at maxipul@gmail.com
Oh and feel free to post any ideas or suggestions you have. I was kinda wondering if I should keep the original CS style or create a more halo style.
Counter-strike comes to H2V
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